Commit History

Autor SHA1 Mensaxe Data
  Michael Herzog 68d0fb6a80 Examples: Clean up. (#24793) %!s(int64=2) %!d(string=hai) anos
  Takahiro 0432e2f1e7 GLTFLoader: Add EXT_mesh_gpu_instancing built-in plugin (#24528) %!s(int64=2) %!d(string=hai) anos
  Jonathan Davidson 3a02d2faf7 added a delete function to the canvases map when disposing of HTMLMesh (#24779) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 796d1cfbd3 Ray: Improve readabilty in intersectBox(). (#24790) %!s(int64=2) %!d(string=hai) anos
  Mugen87 9e2b9b73fe Updated builds. %!s(int64=2) %!d(string=hai) anos
  Cody Bennett 2f5a5e131f InstancedMesh: use renderable instanceMatrix default (#24749) %!s(int64=2) %!d(string=hai) anos
  sunag 711e967ad8 WebGPURenderer: Move .init() to private and added .setAnimationLoop() (#24755) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 0fae3192c0 Docs: Improve VideoTexture page. (#24768) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 857b5cb3e6 WebGLUniforms: Improve setValueV2/3/4(u)i functions. (#24784) %!s(int64=2) %!d(string=hai) anos
  Mugen87 40c1201ae1 Updated builds. %!s(int64=2) %!d(string=hai) anos
  久治明千树汐 ea01dbaab5 Earcut: Upgrade to version 2.2.4. (#24760) %!s(int64=2) %!d(string=hai) anos
  Victor Nakoryakov d75f4d120c SVGLoader: support arbitrary arcs arbitrary transforms (#24778) %!s(int64=2) %!d(string=hai) anos
  Angela Busato 16274d63e8 Add Math italian version (#24782) %!s(int64=2) %!d(string=hai) anos
  Mugen87 4e93f9b318 Updated builds. %!s(int64=2) %!d(string=hai) anos
  Michael Herzog c22c1fcf1e Scene: Add background blur with PMREM. (#24752) %!s(int64=2) %!d(string=hai) anos
  sunag c63283a703 ShaderNode: posterize() and reciprocal() (#24767) %!s(int64=2) %!d(string=hai) anos
  sunag 3f235f8fcf Add space character support (#24775) %!s(int64=2) %!d(string=hai) anos
  Mugen87 100c2dd13b Updated builds. %!s(int64=2) %!d(string=hai) anos
  Michael Herzog a62eaa52f2 Update rollup.config.js %!s(int64=2) %!d(string=hai) anos
  Clemens Sielaff eec492db99 WebGLTextures: Fix warning when using 3D Textures. (#24753) %!s(int64=2) %!d(string=hai) anos
  Victor Nakoryakov 885c783da4 SVGLoader: Implement ellipse transformations. (#24750) %!s(int64=2) %!d(string=hai) anos
  Don McCurdy cbbff66ab6 BufferGeometryUtils: Skip .userData in .mergeBufferGeometries() (#24754) %!s(int64=2) %!d(string=hai) anos
  puxiao 991f380b52 Update ui.js (#24765) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 3265fc9493 Examples: Use ESM version of lottie. (#24763) %!s(int64=2) %!d(string=hai) anos
  MongooseSong e7ff2e2ca0 manual: translate offscreencanvas into chinese (#24761) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog e732f0ca0f WebGLRenderTarget: Use default parameters for dimensions. (#24747) %!s(int64=2) %!d(string=hai) anos
  WestLangley eef2e2fa57 Examples: Clean up the spotlight example (#24751) %!s(int64=2) %!d(string=hai) anos
  sunag ba36d89e33 NodeMaterial: Fix support for extended classes (2) (#24723) %!s(int64=3) %!d(string=hai) anos
  WestLangley 44808c3288 Clean up (#24738) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 628ba3d86e Examples: Add setSize() to more post-processing passes. (#24744) %!s(int64=3) %!d(string=hai) anos