Ben Houston
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036147e203
geometry/object.clips -> geometry/object.animation
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10 years ago |
Ben Houston
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63414e3323
remove debug comment.
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10 years ago |
Ben Houston
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6310c5095c
add Action loop styles, LoopOnce, LoopRepeat and LoopPingPong
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10 years ago |
Ben Houston
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ce70dc6ea4
refactor JSONLoader's loading of clips. Load morph sequences into clips. morphnormals and morphtarget_horse examples updated to new clip reader structure.
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10 years ago |
Ben Houston
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055dc347fe
BlendCharacter example works great.
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10 years ago |
Ben Houston
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bfee311b19
BlendCharacter example mostly working with new animation system.
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10 years ago |
Ben Houston
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002c3135bc
begin conversion of BlendCharacter to new animation system.
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10 years ago |
gero3
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923256459e
fixed files to codestyle
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10 years ago |
Pim Schreurs
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e36de0ca39
Fix skeleton helper rotation in skinning animation example
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10 years ago |
brason
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eb68622a6e
Add missing semicolons
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10 years ago |
gero3
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4501d5a51d
revert last commit
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10 years ago |
gero3
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fe8493157e
codestyle fixes
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10 years ago |
Elisée Maurer
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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10 years ago |
Ian Kerr
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aff4c1c2a1
This commit improves the flexibility of the animation system by allowing any
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11 years ago |
Mr.doob
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519df502a5
Fixed webgl_animation_skinning_blending example.
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11 years ago |
WestLangley
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4b456f8852
SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples.
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11 years ago |
Mr.doob
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afd8223846
Simplified SkeletonHelper. Skinning blending example went from 1661 drawcalls to 73.
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11 years ago |
Mr.doob
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589fea276b
Trying to get SkeletonHelper to always be visible.
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11 years ago |
Mr.doob
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c43140f014
Tab indentations.
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11 years ago |
michael
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69c1e37358
Fixed the unpausing of animations that are not playing.
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11 years ago |
michael
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d19187469e
Cleaned up some leftovers and changed formatting for better consistency with the existing three.js codebase.
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11 years ago |
michael
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6ad4350df8
Converted the bone helper into a skeleton helper.
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11 years ago |
michael
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09aeb93569
Reduced the joint box size and fixed color settings for the bones.
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11 years ago |
michael
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209aab7db7
Added vertex coloring to the bone helper to help illustrate direction.
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11 years ago |
Michael Guerrero
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12edee29ff
Fixed formatting and added comments.
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11 years ago |
Michael Guerrero
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3522d8fc73
Added an example to showcase skeletal animation blending.
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11 years ago |