LeviPesin
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6e37b45ab0
Split InputNode into ConstNode and UniformNode (#23663)
|
3 éve |
sunag
|
82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
|
3 éve |
sunag
|
d9c4c8e1b4
Node: add analyze() to optimization and validation (#23475)
|
3 éve |
sunag
|
98985923af
NodeMaterial: serialize/deserialize and Material.fromType() (#23314)
|
3 éve |
sunag
|
fab2d2ad5a
NodeMaterial: Revert "Don't use importmap on WebGL..." https://github.com/mrdoob/three.js/pull/22936 (#23214)
|
3 éve |
sunag
|
f5a339711f
NodeMaterial: Fixes (WebGL) (#23064)
|
3 éve |
William McMurray
|
cc8142d638
Move sizeNode under positionNode (#23043)
|
3 éve |
Michael Herzog
|
25c7f7a1c9
WebGLRenderer: Enable usage of `SRGB8_ALPHA8` again. (#22952)
|
3 éve |
gero3
|
34645cb976
some eslint fixes in the examples folder (#22942)
|
3 éve |
sunag
|
d13a064712
NodeMaterial: Don't use importmap on WebGL for improve compatibilities (#22936)
|
3 éve |
sunag
|
5a6e9c0c04
NodeMaterial: Revision and updates (#22878)
|
3 éve |
sunag
|
ceb6a137ac
WebGPU and NodeMaterial: WGSL Support (#22688)
|
3 éve |
sunag
|
ac3ce47122
NodeMaterial: NodeParser and GLSLNodeParser (#22641)
|
3 éve |
sunag
|
e57b777078
WebGPU: SkinnedMesh support (#22610)
|
3 éve |
sunag
|
c69a6672c1
WebGLNodeBuilder: Fix sRGBEncoding map using WebGL2 (#22585)
|
3 éve |
sunag
|
68b5f4f0cc
NodeMaterial: Particles (#22538)
|
3 éve |
sunag
|
f17e42db7c
WebGLNodeBuilder: New features (#22474)
|
3 éve |
sunag
|
a666e660f1
WebGLNodeBuilder: Fix warns for now (#21705)
|
4 éve |
Michael Herzog
|
fba7e0611d
Examples: Clean up. (#21684)
|
4 éve |
sunag
|
f2e4e0fe94
WebGLRenderer: NodeMaterial (#21117)
|
4 éve |