Commit History

Author SHA1 Message Date
  Jürgen Ebert 5446f535d1 git should handle the line endings 7 years ago
  Mugen87 8ab4529129 Avoid multiple textureLoaders in for-loops 9 years ago
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 years ago
  Mr.doob 60b4af69ad Loader: Materials clean up. 10 years ago
  Mr.doob 87cf8392e8 MD2 Clean up. 10 years ago
  Mr.doob d1e7b1dc73 MorphNormals code clean up. 10 years ago
  gero3 923256459e fixed files to codestyle 10 years ago
  WestLangley 1df48eefe2 Removed wrap lighting from Phong and Lambert 10 years ago
  brason b0f0c3bd1a Remove unnecessary semicolons 10 years ago
  brason eb68622a6e Add missing semicolons 10 years ago
  gero3 fe8493157e codestyle fixes 10 years ago
  Mr.doob 0d872b4fc7 Updated examples to the new *Mapping API. 10 years ago
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
  alteredq 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
  alteredq da28977dfe Fixed animation glitch in MD2CharacterComplex thanks to @herve3d 13 years ago
  alteredq 5ce5e4c67c Get rid of "null" animation warnings. 13 years ago
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 13 years ago
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 13 years ago