Commit History

Autor SHA1 Mensaxe Data
  Garrett Johnson 7118eec85c Update light frustums %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 89603d3029 Make it render %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson c507317e21 Add CSMHelper %!s(int64=5) %!d(string=hai) anos
  Mr.doob bb8e4c57e4 Merge pull request #18777 from gkjohnson/csm-prevent-pixel-swimming %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson b8d7a4d3d4 white space %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 933f7f0c6b use farthest verts on frustum %!s(int64=5) %!d(string=hai) anos
  Mr.doob 6b27b4e29c Merge pull request #18776 from munrocket/notifications %!s(int64=5) %!d(string=hai) anos
  Mr.doob 0069c9a72e Merge pull request #18630 from wolfgangmeyers/vr-option %!s(int64=5) %!d(string=hai) anos
  [email protected] 9cb84372cb Tests: Notifications fix %!s(int64=5) %!d(string=hai) anos
  Mr.doob f57665fe24 Merge pull request #18696 from higharc/high-precision-z %!s(int64=5) %!d(string=hai) anos
  Mr.doob d4d21a2a5b Merge pull request #18775 from Mugen87/dev39 %!s(int64=5) %!d(string=hai) anos
  Mr.doob 7715d963f1 Merge pull request #18771 from Mugen87/dev43 %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 6f413a2c40 rearrange %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson d527e1b7e4 Use the frustum diagonal %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 6c687f4c8f Fix pixel swimming %!s(int64=5) %!d(string=hai) anos
  Mugen87 77f04bab05 Examples: Clean up. %!s(int64=5) %!d(string=hai) anos
  Mugen87 7b60ed590f Docs: Update Texture formats. %!s(int64=5) %!d(string=hai) anos
  Mugen87 b069f46c51 CompressedTexture: Add more ASTC formats. %!s(int64=5) %!d(string=hai) anos
  Mr.doob 790811db74 Merge pull request #18767 from sam6321/matrix4-extract-docs %!s(int64=5) %!d(string=hai) anos
  Mr.doob e3c55f83ac Merge pull request #18745 from munrocket/test-refactor %!s(int64=5) %!d(string=hai) anos
  Mr.doob 99d26d1d69 Merge pull request #18768 from gkjohnson/csm-fixes %!s(int64=5) %!d(string=hai) anos
  Mr.doob b1fac2449b Merge pull request #18770 from gkjohnson/csm-change-fade-computation %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 973e03e84c Update csm frustums when resizing window %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 6f0d773f0c Add USE_SHADOWMAP guard %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 9a768ede0e Reuse variables in shader %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 05a1ac5eb1 Use nearest cascade edge to compute fade %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 4e6aee44be Update CSM example %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 31e4409b4c remove extra line %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson b0436ca155 Add a dispose function %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 35101131b7 Fix stale values in before compile %!s(int64=5) %!d(string=hai) anos