Shai Daniel Ghelberg
|
71ef8b9777
Fix some typos (#25036)
|
il y a 2 ans |
Michael Herzog
|
7e71c6a526
FBXLoader: Simplify polygon check. (#25035)
|
il y a 2 ans |
Takahiro
|
5abf8b1203
GLTFLoader: Update comment (#25034)
|
il y a 2 ans |
Mugen87
|
d0f400af78
Updated builds.
|
il y a 2 ans |
WestLangley
|
1d860e009e
Added Texture.DEFAULT_ANISOTROPY (#25015)
|
il y a 2 ans |
Michael Herzog
|
a3b3d826c7
FBXLoader: Add warning about unsupported polygons. (#25030)
|
il y a 2 ans |
hybridherbst
|
42c59b4d51
GLTFLoader: fix exception when a texture can't be fetched/created (#25014)
|
il y a 2 ans |
Takahiro
|
7f2bf89b3b
GLTFLoader: Clean up loadSkin (#25007)
|
il y a 2 ans |
WestLangley
|
b44d661e4b
Removed unnecessary animation loop (#25018)
|
il y a 2 ans |
hybridherbst
|
a1a0eaf388
USDZLoader: Fix loading files exported with USDZExporter (#25023)
|
il y a 2 ans |
Michael Herzog
|
46fb35af1f
ColladaLoader: Fix line rendering with incompatible materials. (#25017)
|
il y a 2 ans |
Michael Herzog
|
8422f325ca
Update OculusHandModel.js
|
il y a 2 ans |
hybridherbst
|
08b7401eb5
[XR] Feat: Allow passing GLTFLoader into OculusHandModel/XRHandMeshModel (#25013)
|
il y a 2 ans |
Mugen87
|
146bc1893f
Updated builds.
|
il y a 2 ans |
WestLangley
|
7746d10cb4
WebGLShadowMap: Support material.map with alphaTest (#25000)
|
il y a 2 ans |
hybridherbst
|
15bec5bd19
USDZExporter: fix default plane anchoring orientation and add precision specifiers (#25012)
|
il y a 2 ans |
ANFADEV
|
ddbfd26da0
implement tests (#25009)
|
il y a 2 ans |
Alan Kalbfleisch
|
f67d87194a
PLYLoader allow custom attributes (#25001)
|
il y a 2 ans |
sunag
|
5da9a7045d
Fix '_listeners' warning (#25003)
|
il y a 2 ans |
sunag
|
2c069a909e
NodeMaterial: Added support to material.vertexColors (#25002)
|
il y a 2 ans |
Michael Herzog
|
4407d87497
Docs: Clean up. (#24994)
|
il y a 2 ans |
Benjamin
|
830370ff69
GLTFLoader: Make `navigator` access more robust. (#24989)
|
il y a 2 ans |
WestLangley
|
bc8282360c
Use new 2D Matrix3 transform methods (#24987)
|
il y a 2 ans |
WestLangley
|
bd4667bf45
Matrix3: Added 2D transform methods (#24985)
|
il y a 2 ans |
Antoine BERNIER
|
bb23058464
CCDIKSolver: Make `.createHelper()` compatible with generic `SkinnedMesh`. (#24988)
|
il y a 2 ans |
sunag
|
549682d5f3
WebGPUBackground: Texture support (#24986)
|
il y a 2 ans |
Nik Nyby
|
4f23d857b1
OrbitControls: Enable keyboard rotation with modifier keys. (#24974)
|
il y a 2 ans |
Levi Pesin
|
044d7b292e
Nodes: Move ShaderNode internals to a Node class (#24961)
|
il y a 2 ans |
sunag
|
2683e14786
Examples: Lights & Exposure update after decay=2 (#24981)
|
il y a 2 ans |
Krisztian Nagy
|
9c8ede023c
FileLoader: Add `X-File-Size` header support. (#24971)
|
il y a 2 ans |