Commit History

Autor SHA1 Mensaxe Data
  Antonio Pisano 7295b72b2b HTMLMesh: do not render the script tag (#27953) hai 1 ano
  Michael Herzog 846fdf8f6a Update HTMLMesh.js hai 1 ano
  Antonio Pisano f70e4bffaf Create canvas in its original position instead of (0,0) (#27091) hai 1 ano
  Antonio Pisano bb22d64298 Clear the canvas before starting to draw (#27092) hai 1 ano
  Vincent Fretin 8be4325d6d HTMLMesh: Remove the +0.5 offset for image (#25930) %!s(int64=2) %!d(string=hai) anos
  Vincent Fretin 888ced843e HTMLMesh: Render image at the correct position (#25916) %!s(int64=2) %!d(string=hai) anos
  Don McCurdy 88c95377c1 Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 6726a450e2 HTMLMesh: Add image support. (#25660) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog c3bc5c8a9a Examples: More clean up. (#25183) %!s(int64=2) %!d(string=hai) anos
  Jonathan Davidson 3a02d2faf7 added a delete function to the canvases map when disposing of HTMLMesh (#24779) %!s(int64=2) %!d(string=hai) anos
  Degubi b354e68f18 Fix HTMLMesh canvases cache usage (#24650) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin cac2e49415 Cleanup (#24181) %!s(int64=3) %!d(string=hai) anos
  Ada Rose Cannon 3ac055ce61 HTMLMesh: Add some more input types and support rounded rectangles. (#24030) %!s(int64=3) %!d(string=hai) anos
  Remy Mellet bac57daa33 HtmlMesh doesn't handle html comment (#23657) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 67ff114e55 More clean up. (#23397) %!s(int64=3) %!d(string=hai) anos
  Joshua Koo 91658c9725 Update HTMLMesh to observe DOM mutation and support Canvas elements (#23386) %!s(int64=3) %!d(string=hai) anos
  Joshua Koo b3119d196a Update HTMLMesh.js (#23381) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog bdfbadfc79 HTMLMesh: Introduce dispose(). (#23327) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 6bd0fbdd3e HTMLTexture: Don't overwrite dispatchEvent(). (#23326) %!s(int64=3) %!d(string=hai) anos
  Marco Fugaro eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=3) %!d(string=hai) anos
  Mr.doob 9f719418cd HTMLMesh: Reuse <canvas> instance (#22098) %!s(int64=4) %!d(string=hai) anos
  Mr.doob e9f910c8b1 Bring dat.gui inside vr (#21700) %!s(int64=4) %!d(string=hai) anos