História revízii

Autor SHA1 Správa Dátum
  Mr.doob 802143c5b8 Merge remote-tracking branch 'alteredq/dev' into dev 13 rokov pred
  Mr.doob 22f3718de8 GUI: Added material wireframe toggle. 13 rokov pred
  alteredq 61142563b2 Added DXT3 and DXT5 compressed textures to the example. 13 rokov pred
  Mr.doob f7a247f597 Merge remote-tracking branch 'alteredq/normalmap_derivatives' into dev 13 rokov pred
  Mr.doob 99e343850b GUI: Adding some code for loading scenes. 13 rokov pred
  Mr.doob e186dd9577 GUI: Material class can now be changed. 13 rokov pred
  alteredq 1dcc2d756a Merged and fixed @crobi's normalmaps via derivatives. 13 rokov pred
  Mr.doob eea8d1102d Added anisotropy to cube example. Added getMaxAnisotropy() to CanvasRenderer for compatibility. 13 rokov pred
  Mr.doob 4c36fe19ee Added SoftwareRenderer3 to ubiquity example. 13 rokov pred
  Mr.doob 48fa575eab Made the cloth example "work" with CanvasRenderer. 13 rokov pred
  Mr.doob 2a821c23eb Added execution permissions to build*.sh. 13 rokov pred
  Mr.doob 88c2c94f28 Merge branch 'master' into dev 13 rokov pred
  zz85 a8853b88ab Tweaked the cloth simulation example a little. 13 rokov pred
  alteredq a7f31baaa4 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 rokov pred
  alteredq 927351ee9d Forgot to add CompressedTexture.js file to the repo. 13 rokov pred
  alteredq cab0a0f718 Added support for compressed textures. 13 rokov pred
  Robert Carnecky fbd22e761e Merge remote-tracking branch 'remotes/mrdood/dev' 13 rokov pred
  Mr.doob 156d4d38e6 Merge branch 'master' into dev 13 rokov pred
  Mr.doob 74d5e31b1f 15fps to 20fps on buffergeometry examples. 13 rokov pred
  alteredq 99de0ac373 Added handling of BufferGeometry for ParticleSystems plus corresponding example. 13 rokov pred
  Robert Carnecky 3463fc1857 Add support for normal maps in MeshPhongMaterial.js 13 rokov pred
  alteredq af9fb1d193 Added handling of flipSided also to normal map shader. 13 rokov pred
  alteredq 6ae29843fc Simplified flipSided handling in shaders. 13 rokov pred
  im007boy 438b7b741e Update examples/webgl_materials_cubemap.html 13 rokov pred
  WestLangley 52fb990848 Corrected handling of flip-sided materials 13 rokov pred
  WestLangley b9687e3ada Corrected handling of flip-sided materials 13 rokov pred
  Mr.doob 96ab46a8aa Minor tweaks 13 rokov pred
  Mr.doob 2d3ed545bd Ray setSource() to set() 13 rokov pred
  Mr.doob 34c348d4d9 Merge branch 'ray' of git://github.com/gero3/three.js into dev 13 rokov pred
  alteredq e08818649e Added handling of HemisphereLight and shadow maps to terrain shader. 13 rokov pred