Commit History

Author SHA1 Message Date
  Mr.doob 84c16ed8e1 WebGLRenderer: Ignore map alpha in opaque materials. 5 years ago
  Emmett Lalish 42946424ae envMaps work as backgrounds 5 years ago
  arobertson0 fc3033fdb6 Removed physical code from envmap_pars_frag 6 years ago
  Tomasz Dysinski 4756f671fd added support for indirect lighting on lambert shading 6 years ago
  Tomasz Dysinski bdf5fc2b2f changed indirect lighting on lambert material so shadows arent pitch black when using hemispherical light 6 years ago
  Damien Seguin 2a0cd7e5b8 Add template string syntax comment 6 years ago
  Mr.doob 9c72101d1f Converted .glsl files to .glsl.js 6 years ago