Mr.doob
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84c16ed8e1
WebGLRenderer: Ignore map alpha in opaque materials.
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5 years ago |
Emmett Lalish
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42946424ae
envMaps work as backgrounds
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5 years ago |
arobertson0
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fc3033fdb6
Removed physical code from envmap_pars_frag
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6 years ago |
Tomasz Dysinski
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4756f671fd
added support for indirect lighting on lambert shading
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6 years ago |
Tomasz Dysinski
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bdf5fc2b2f
changed indirect lighting on lambert material so shadows arent pitch black when using hemispherical light
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6 years ago |
Damien Seguin
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2a0cd7e5b8
Add template string syntax comment
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6 years ago |
Mr.doob
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9c72101d1f
Converted .glsl files to .glsl.js
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6 years ago |