Historique des commits

Auteur SHA1 Message Date
  jotinha 86643fcbef typo il y a 12 ans
  jotinha a518807e49 Raycaster checks for bounding box intersection il y a 12 ans
  stephomi bbe05b69f5 Rename distanceToSegment to distanceSqToSegment. il y a 12 ans
  stephomi 1f7cc3d7f8 The ray is now used as a ray instead as a line. il y a 12 ans
  stephomi f58e144d9e Rename and fix the function that computes the ray-line intersection il y a 12 ans
  stephomi e9a07c9e38 Add a simple test for ray-segment intersection. il y a 12 ans
  Mr.doob 5d3a56beaf Removed yet some more .translate() and .rotateByAxis() instances. See #3185. il y a 12 ans
  Ben Houston 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. il y a 13 ans
  Ben Houston adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 il y a 13 ans
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. il y a 13 ans
  Ben Houston b0497080ef Start of benchmarking framework for ThreeJS. il y a 13 ans