Commit történet

Szerző SHA1 Üzenet Dátum
  Joshua Koo b340e4dfe3 Fix build path to Shader files 12 éve
  Joshua Koo 0bb85dc25d Intial refactoring for WebGLShaders (See #4129) 12 éve
  Mr.doob 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. 12 éve
  Mr.doob 3f3cfa27de Removed THREE.Ribbon. See #3860. 12 éve
  Mr.doob 41dcce8e8b Removed Face4 bits in src. 12 éve
  Mr.doob d73ba07dc1 Editor: Wired up BufferGeometryLoader and BufferGeometryExporter. 12 éve
  Mr.doob 972c852e9e Removed Rotation class. Using getters/setters to keep .rotation and .quaternion in sync. 12 éve
  Mr.doob 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 éve
  Mr.doob 08f1038dcc Third go at LoadingManager. See #3442. 12 éve
  Mr.doob 9a6b72639a Moved ObjectLoader into build. 12 éve
  Mr.doob 8ed5ffc2ec First go at LoadingManager. See #3442. 12 éve
  Ben Houston 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 12 éve
  Ben Houston a16a9f6775 complete Euler class, update examples, update Object3D, update unit tests. 12 éve
  Mr.doob e4802d0782 Starting GeometryLoader. 12 éve
  Mr.doob dff219aed3 Added MaterialLoader and MaterialExporter. 12 éve
  Mr.doob 98a8973e4f Reverting to old WebGLRenderer again. 13 éve
  Mr.doob 7327917535 Giving a second go to WebGLRenderer2. 13 éve
  Ben Houston 4d86304184 Line3.js was missing from common.json, was only in math.json 13 éve
  Mr.doob cc066007e2 Reverting to old WebGLRenderer. 13 éve
  Mr.doob ff9afb1c17 Replaced WebGLRenderer with WebGLRenderer2. Old WebGLRenderer is now WebGLRendererOld. 13 éve
  Mr.doob 327d6bb5d5 Removed ../../ from include files. 13 éve
  Ben Houston 173c267902 move build related files in /utils to /utils/build 13 éve