Commit History

Author SHA1 Message Date
  alteredq 8faa18b620 Added simple scene format loader. 14 years ago
  astrodud a62dc97e60 added LathedObject to build script for extras options 14 years ago
  Szymon Nowak 6294caed07 Added render-to-texture feature to WebGL renderer. 14 years ago
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. 14 years ago
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 14 years ago
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. 14 years ago
  alteredq 76a56f2f5c First attempt at fog ;) 14 years ago
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 years ago
  Mr.doob 15262507bd Added a sort parameter to Projector.projectObjects and Projector.projectScene. 14 years ago
  alteredq a31a8aaacf Refactored build system so that it's possible to generate includes for each configuration. 14 years ago
  Mr.doob fecd2f3a39 `python build.py --includes` generate a `includes.js` for easy copy/pasting 14 years ago
  Mr.doob 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. 14 years ago
  Mr.doob 2463d48d26 build.py: full ⟶ common 14 years ago
  sole 3169b4cb86 buid.py: Show help message when no arguments are specified 14 years ago
  Mr.doob a6c9984a67 Commented some WIP code in CanvasRenderer so it doesn't throw warnings while compiling. 14 years ago
  Mr.doob 0f2badfdd1 Previous commit: `Matrix4.transform` ⟶ `Matrix4.transformVector3` and `Matrix4.tranformVector4` 14 years ago
  Mr.doob 67250c69d9 Merging with alteredq's branch. 14 years ago
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. 14 years ago
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 14 years ago
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 14 years ago
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 14 years ago
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 14 years ago
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 14 years ago
  Mr.doob 98dc841aab Added MeshDepthMaterial. 14 years ago
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 14 years ago
  Mr.doob ce3d641ff2 Changed materials format a bit. 14 years ago
  Mr.doob a7d70a0eff * Builders clean up 14 years ago
  sole b489e524ea Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc) 14 years ago
  sole cb626b9d95 Merged with alteredq version (support python 2.6) and also made it more explicit as per mrdoobs suggestion 14 years ago
  alteredq b14f09be61 Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6. 14 years ago