Commit History

Autor SHA1 Mensaxe Data
  Don McCurdy ef5d40856b [glTF] Ignore onError if handler not provided. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 4bf44d3d0c Merge pull request #12017 from calrk/gltf-normal-scale %!s(int64=8) %!d(string=hai) anos
  Fernando Serrano f2db6b75c8 GLTFExporter: Apply alphaCutoff just if alphaMode = MASK %!s(int64=8) %!d(string=hai) anos
  Fernando Serrano ff4613fda5 GLTF Added alphaCutoff support in exporter and loader %!s(int64=8) %!d(string=hai) anos
  Clark Lavery 59875defd3 simplifying the default normalScale setting statement %!s(int64=8) %!d(string=hai) anos
  Clark Lavery b25c7e522e reworking the logic on setting normal scale %!s(int64=8) %!d(string=hai) anos
  Clark Lavery 2ad95cce8b Checking is normalTexture.scale !== undefined instead, in the case of 0 scale %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 391561bde4 [glTF] Support aoMapIntensity. %!s(int64=8) %!d(string=hai) anos
  Clark Lavery a6e9f9a1d7 adding normal scale for spec-gloss materials %!s(int64=8) %!d(string=hai) anos
  Clark Lavery d28ffdb5cb Adding support for normalScale as part of the normalTexture %!s(int64=8) %!d(string=hai) anos
  Nikolay Safin 1d4614cf6f GLTFLoader: check if material.extra is defined before assign it %!s(int64=8) %!d(string=hai) anos
  Daniel Hritzkiv f14793e626 Remove `flatShading` check from before r87 %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 0548b13c8b [glTF] Internal GLTFLoader naming updates. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy f7263aa3e4 [glTF] Move/rename all the glTF2 things. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 97bb46255d [glTF] Remove GLTFLoader for glTF 1.0. %!s(int64=8) %!d(string=hai) anos
  Mr.doob b37706008b Setting ‘Anonymous’ as default crossOrigin to relevant loaders. %!s(int64=8) %!d(string=hai) anos
  Takahiro dd37cb456b Remove the third argument for SkinnedMesh and Skeleton constructor from GLTFLoaders %!s(int64=8) %!d(string=hai) anos
  Daniel Hritzkiv f899beae77 Uncomment usage of TextDecoder in GLTFLoader %!s(int64=8) %!d(string=hai) anos
  Takahiro d681e0f081 Improve the converting performance from ArrayBuffer to String with TextCoder and some tunings. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy b44ab326b8 [glTF] Patch uv2 naming for shaders. %!s(int64=8) %!d(string=hai) anos
  Steven Vergenz d1e2a494d8 Parse second UV channel %!s(int64=8) %!d(string=hai) anos
  Takahiro 266080214f GLTF(2)Loader: Return scenes[0] as scene if default scene is not specified %!s(int64=8) %!d(string=hai) anos
  Mr.doob 18d8c13c29 GLTF*Loader: Produce THREE.Group instead of THREE.Object3D. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 1546b798fc Revert: Removed more material.skinning references. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 1573bc73ee Deprecated GLTFLoader.Shaders. See #10851. %!s(int64=8) %!d(string=hai) anos
  06wj 42d9d311ba call gltfShader.update in object.onBeforeRender %!s(int64=8) %!d(string=hai) anos
  Mr.doob 4650043447 Merge pull request #10828 from 06wj/patch_gltf %!s(int64=8) %!d(string=hai) anos
  06wj d7a365c3f2 fix resolveURL for url startWidth // %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 1b02bbec40 [glTF] Fix typo in _each dependency resolution. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0f6f9c3447 Removed more material.skinning references. %!s(int64=8) %!d(string=hai) anos