História revízii

Autor SHA1 Správa Dátum
  Mr.doob 4f9201fa7b Editor: Moved load/save state out of Loader. 12 rokov pred
  Mr.doob d97892e134 Editor: Wired up selected to Config. 12 rokov pred
  Mr.doob 6eff6bf961 Editor: Renamed LocalStorage to Config. 12 rokov pred
  Mr.doob 4c0431b6ad Editor: Saving theme in LocalStorage. 12 rokov pred
  Mr.doob 2743820f8d Editor: Update outliner when Object3D/Geometry/Material name changes. 12 rokov pred
  Mr.doob e245e6c6c6 Editor: Layout and texture widgets improvements. 12 rokov pred
  Mr.doob d73ba07dc1 Editor: Wired up BufferGeometryLoader and BufferGeometryExporter. 12 rokov pred
  Mr.doob 568bef6362 Editor: Added support for Babylon.js files. 12 rokov pred
  Mr.doob a7a45902cf Editor: Made Loader a property of Editor and slight refactoring. 12 rokov pred
  Mr.doob d97324a27f Editor: Added .parent() and fixed .removeObject(). 12 rokov pred
  Mr.doob 7d2617636f Editor: Yet more rework. 12 rokov pred
  Mr.doob a24fcbad47 Editor: More rework. 12 rokov pred
  Mr.doob f909a1b9af Editor: Reworking step by step @arodic new editor structure. 12 rokov pred
  Mr.doob c184fec335 Editor: Reimplementing Editor class as proposed by @arodic in #3493. 12 rokov pred
  Mr.doob 0bcb507e24 Editor: Load also .3scn files. 12 rokov pred
  Mr.doob 7932fb515d Editor: Reverting to simpler version. 12 rokov pred
  Mr.doob 881be1aa10 Editor: Added three.js file extensions. 12 rokov pred
  Mr.doob bbf2ee3e6d Editor: Fixed scene loading. 12 rokov pred
  Mr.doob 28a95b8090 Object format 4.2. See #3488. 12 rokov pred
  Mr.doob 3587ba0de6 Object file format 4.1 12 rokov pred
  Aleksandar Rodic 0e9c555e3a added outliner for multiple asset types 12 rokov pred
  Mr.doob 53c6432175 Editor: Fixed json files loader breakage... :S 12 rokov pred
  Mr.doob 277c6dbaa7 Editor: Added support for .wrl files. 13 rokov pred
  Mr.doob a4f6bcd768 Editor: Added support for 3js extension. 13 rokov pred
  Mr.doob c27707c36f Editor: Moved try/catch to inside the condition. Clean up. 13 rokov pred
  OpenShift guest 2ed06d52d6 Editor shouldn't stop loading when unable to load object from localStorage. 13 rokov pred
  Mr.doob f41b02edfc STLLoader: Some clean up. 13 rokov pred
  OpenShift guest 338f69c212 this allows ie10 to load STL files 13 rokov pred
  Aleksandar Rodic 105611a497 moved loading logic into its own file. 13 rokov pred