Commit History

Autor SHA1 Mensaxe Data
  Mugen87 8ab4529129 Avoid multiple textureLoaders in for-loops %!s(int64=9) %!d(string=hai) anos
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture %!s(int64=9) %!d(string=hai) anos
  Mr.doob 60b4af69ad Loader: Materials clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 87cf8392e8 MD2 Clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob d1e7b1dc73 MorphNormals code clean up. %!s(int64=10) %!d(string=hai) anos
  gero3 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
  WestLangley 1df48eefe2 Removed wrap lighting from Phong and Lambert %!s(int64=10) %!d(string=hai) anos
  brason b0f0c3bd1a Remove unnecessary semicolons %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  gero3 fe8493157e codestyle fixes %!s(int64=10) %!d(string=hai) anos
  Mr.doob 0d872b4fc7 Updated examples to the new *Mapping API. %!s(int64=10) %!d(string=hai) anos
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=12) %!d(string=hai) anos
  alteredq 6660e155d5 More Closure compile warnings / errors fixing in examples/js. %!s(int64=13) %!d(string=hai) anos
  alteredq da28977dfe Fixed animation glitch in MD2CharacterComplex thanks to @herve3d %!s(int64=13) %!d(string=hai) anos
  alteredq 5ce5e4c67c Get rid of "null" animation warnings. %!s(int64=13) %!d(string=hai) anos
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. %!s(int64=13) %!d(string=hai) anos
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. %!s(int64=13) %!d(string=hai) anos