Historique des commits

Auteur SHA1 Message Date
  Mr.doob 928c8177ab Removed no longer needed uniform types. il y a 9 ans
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) il y a 9 ans
  Mr.doob 112e4bc54e Clean up. il y a 9 ans
  gero3 d014875894 Set better defaults for DataTexture il y a 10 ans
  Mr.doob 34a2055d38 Fixed all custom attributes examples. il y a 10 ans
  WestLangley 6ec18d11c4 Added transform methods to Geometry and BufferGeometry il y a 10 ans
  gero3 e136001051 don't allow else statemnt on new line il y a 10 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  brason b0f0c3bd1a Remove unnecessary semicolons il y a 10 ans
  gero3 fe8493157e codestyle fixes il y a 10 ans
  tsone 9520cb4522 examples: webgl_shaders_ocean2: Added option to use half-float for simulation framebuffers. il y a 10 ans
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. il y a 10 ans
  Mr.doob 8eeb0d5bbd Examples improvements. il y a 11 ans
  Mr.doob cc80f2c9ee Ocean2: Yet more clean up. il y a 11 ans
  Mr.doob a8f0094dbc Ocean2: More clean up and optimisations. il y a 11 ans
  Mr.doob a68ad58b7a Ocean2: Indentation to tabs. il y a 11 ans
  Mr.doob 57c7340206 Ocean.js: Using PlaneGeometry as per @WestLangley suggestion in #4622. il y a 11 ans
  ttmike 9f3efe07db added ocean2 shader demo. Fixes #4622 il y a 11 ans