Ben Houston
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9947cdcc0e
minor bone bugs. webgl_animation_skinning_morph.html works.
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10 years ago |
Ben Houston
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08f03bbc52
more minor bugs.
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10 years ago |
Ben Houston
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996879a6c8
minor bug fixes.
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10 years ago |
Ben Houston
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dff0e17ff4
cleaning up time handling in AnimationAction - moving to relative time.
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10 years ago |
Ben Houston
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e3b2c7593c
introduce time awareness in AnimationAction.
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10 years ago |
Ben Houston
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eec2153e7d
add wrap scheduling. updates to MD2Character, USCCharacter.
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10 years ago |
Ben Houston
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8590ad568f
allow for PropertyBindings to bind/unbind. PropertyBindings are reference counted by Mixer for efficiency.
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10 years ago |
Ben Houston
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870588758e
begin fadeIn, fadeOut commands - not tested.
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10 years ago |
Ben Houston
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2bd48d573e
start to replace the internals of MorphAnimMesh.
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10 years ago |
Ben Houston
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cf343180ab
optimizations and added USCCharacterMixer (mixer-based USCCharacter).
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10 years ago |
Ben Houston
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728c30580a
create Mixer recreation of classic ThreeJS examples.
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10 years ago |
Ben Houston
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281f51051c
avoid clones while interpolating values.
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10 years ago |
Ben Houston
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9eb5ca1554
bones work! various optimizations.
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10 years ago |
Ben Houston
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876eda7e0b
only update scene graph values if actually different, only call triggerDirty if values changed. Use bone names.
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10 years ago |
Ben Houston
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85d8a7ac84
optimize Action.toAnimationClipTime().
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10 years ago |
Ben Houston
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4657a76fd3
fix bugs in KeyframeTrack.optimize/validate. Expand capabilities of PropertyBinding bind to work with bones. fix bugs with JSONLoader animation converter.
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10 years ago |
Ben Houston
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1be1d0511c
memeoization of lerp. add optimize, trim, validate, sort to KeyframeTrack. Create separate AnimationClipCreator class to get demo code out of ThreeJS src/ directory.
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10 years ago |
Ben Houston
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0e5c35fd0a
first pass at parsing JSONLoader hierarchy animations (keyframe + morphTargets).
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10 years ago |
Ben Houston
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d0dc293c26
mention optimization technique.
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10 years ago |
Ben Houston
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e5857aa857
minor error.
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10 years ago |
Ben Houston
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74c2898d3f
make morph target animation clips work.
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10 years ago |
Ben Houston
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e6aad57c9f
visibility track works.
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10 years ago |
Ben Houston
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39beddae37
move towards delta time.
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10 years ago |
Ben Houston
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dc0ab1ee1d
resolving bone names (two ways now to specify bones), allow for discrete interpolators.
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10 years ago |
Ben Houston
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6311e13c1c
add support for morphTarget name resolution - untested.
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10 years ago |
Ben Houston
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56e20cb55a
minor optimization.
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10 years ago |
Ben Houston
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77612e4f14
optimization - stage one. Reduce temp memory allocations, cache PropertyBinding.apply logic as a closure.
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10 years ago |
Ben Houston
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ea152c13f6
add support for propertybindings to sub materials, and it works.
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10 years ago |
Ben Houston
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b67cca3636
more minor bug fixing with Animation.
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10 years ago |
Ben Houston
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1e219a674a
add support for binding to materials.
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10 years ago |