提交历史

作者 SHA1 备注 提交日期
  repsac a00344f93b Restored original scene graph logic which does not try and preserve child/parent hierarchies 10 年之前
  repsac efb1ee8c71 Merge branch 'dev' of https://github.com/mrdoob/three.js.git into io_three 10 年之前
  repsac ae907ebbc9 PEP8 formatting and cleanup on the root exporter package (pylint was not happy) 10 年之前
  repsac 8e328ff4bb MeshBasicMaterials no longer get emissive and ambient values 10 年之前
  repsac d93bddce95 Scenes support object hierarchies 10 年之前
  repsac 91a9b61484 Added utility functions to generate ID using a base name 10 年之前
  Mr.doob 87312c640f UI: Removed THREE dependency. 10 年之前
  Mr.doob ebbc2ed881 Updated builds. 10 年之前
  Mr.doob 72d38a502a SoftwareRenderer: Simplified Texture logic and using material/texture update events. 10 年之前
  Mr.doob 7f1069069d Material: Added needsUpdate getter/setter. 10 年之前
  Mr.doob 90918361c7 SoftwareRenderer: Simplified code. 10 年之前
  Mr.doob c0a1a36478 SoftwareRenderer: Use Math.nextPowerOfTwo. 10 年之前
  Mr.doob aababd2eb9 Math: Added nextPowerOfTwo method. 10 年之前
  Mr.doob b4ef5e7602 SoftwareRenderer: Support material map change. Fixes #6018. 10 年之前
  Mr.doob d3be2c6443 Updated builds. 10 年之前
  Mr.doob ae684a1522 Merge pull request #5975 from tsone/half-float-textures 10 年之前
  Mr.doob 4c050954ec Merge pull request #6012 from Wandalen/dev 10 年之前
  Mr.doob 6551bbaca7 Editor: Improved outliner. 10 年之前
  Mr.doob ae8f7595bd Simplified OrbitControls header. See 6f7299cd8f5d19ca0b0df8a7cedac2ef2be1382c. 10 年之前
  Wandalen 6af32a24ca *.toArray documentation update 10 年之前
  Mr.doob 98cea60a59 Editor: Fixed sortable outliner. 10 年之前
  Mr.doob 9e547d1104 Editor: Rudimentary sortable outliner. 10 年之前
  Mr.doob a250402333 Merge branch 'dev' of https://github.com/mrdoob/three.js into dev 10 年之前
  Mr.doob 46f091ec7e Editor: Updated styles with FancySelect change. 10 年之前
  Mr.doob 2d610693c1 Editor/UI: Renamed FancySelect to Outliner. 10 年之前
  tsone 7df08e0df9 examples: webgl_shaders_ocean2: Minor fix. 10 年之前
  tsone 9520cb4522 examples: webgl_shaders_ocean2: Added option to use half-float for simulation framebuffers. 10 年之前
  tsone 3bbf2ad987 WebGLRenderer: Added support for half-float textures (OES_texture_half_float). 10 年之前
  Mr.doob c39aa98d9b Merge pull request #6001 from DodekaHydra/patch-1 10 年之前
  Mr.doob cdb059edd0 Merge pull request #6002 from DodekaHydra/patch-2 10 年之前