Commit Verlauf

Autor SHA1 Nachricht Datum
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. vor 9 Jahren
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) vor 9 Jahren
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) vor 9 Jahren
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) vor 9 Jahren
  Ben Houston (Clara.io) 761e4fb1d0 fix a few minor bugs in ManualMSAARenderPAss. (#8884) vor 9 Jahren
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) vor 9 Jahren
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes vor 9 Jahren
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. vor 10 Jahren
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. vor 10 Jahren
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. vor 10 Jahren
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. vor 10 Jahren
  Ben Houston d86fa4984c remove now inaccurate comment. vor 10 Jahren
  Ben Houston 5ee01466a5 rename MSAAPass -> ManualMSAARenderPass. Remove 32 sample pattern (leads to rounding errors), simplify the shader. vor 10 Jahren