Ben Houston
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a1ac92dbb2
Merge branch 'vector-index-accessors' into dev
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12 years ago |
Ben Houston
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2613df2088
inline Vector2/3/4/Quaternion.length()/lengthSq() and optimize Vector2/3/4.setLength() with unit test coverage.
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12 years ago |
Ben Houston
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e964e04591
cleaned up benchmark tests so that inputs to each test are consistent per @gero3's suggestion.
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12 years ago |
Ben Houston
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e17ac5c1ac
vector3 length inline/function call test.
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12 years ago |
Ben Houston
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ffbcfe75b2
remove Quat.add/addSelf/sub/subSelf and modify unit tests to match.
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12 years ago |
Ben Houston
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d23fc1b8cb
Three.js style formatting.
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12 years ago |
Ben Houston
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9eea49592f
Merge branch 'dev' of git://github.com/mrdoob/three.js.git into vector-index-accessors
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12 years ago |
Mr.doob
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2c948037b9
Merge remote-tracking branch 'bhouston/dev' into dev
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12 years ago |
Mr.doob
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efc1b6abbd
Merge remote-tracking branch 'gero3/dev' into dev
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12 years ago |
Mr.doob
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09e7303bd1
Merge remote-tracking branch 'tapio/blender-2.65' into dev
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12 years ago |
Mr.doob
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2e813866c8
Merge branch 'master' into dev
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12 years ago |
Mr.doob
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8187bd820d
Merge remote-tracking branch 'danielmendel/typo-in-boids-example'
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12 years ago |
Mr.doob
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20abe636b7
Merge branch 'master' into dev
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12 years ago |
Mr.doob
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19d4d6340a
Merge remote-tracking branch 'zz85/master' into dev
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12 years ago |
Ben Houston
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8c519c85a6
Vector2/3/4 setComponent, getComponent accessors (more efficient this time.)
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12 years ago |
Ben Houston
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2103070e8a
remove duplicate Quaternion.toEuler (already on Vector3.setEulerFromQuaternion), expand Quat unit test, fix merge.
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12 years ago |
Ben Houston
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56a1e4fca1
Merge branch 'quaternion_polish' into three_math_degreesToRadians
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12 years ago |
Ben Houston
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26e5e345b3
Merge branch 'benchmarking' into three_math_degreesToRadians
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12 years ago |
Ben Houston
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a1c4489a2e
add new credits to Quaternion.js, expand Quaternion unit tests, move Matrix4 set* methods to standard file location.
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12 years ago |
Ben Houston
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835d6b13f4
initial quaternion unit tests, add Quaterion.toEuler (untested for now.)
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12 years ago |
alteredq
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1f6ebe7595
WebGLDeferredRenderer: added hemisphere light support.
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12 years ago |
alteredq
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94bc3fd517
WebGLDeferredRenderer: added physically based specular term to spotlights.
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12 years ago |
alteredq
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0dedd3fdf3
WebGLDeferredRenderer: added wrap around lighting to spotlights.
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12 years ago |
alteredq
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e04c17e0ea
WebGLDeferredRenderer: more refactoring of deferred shaders.
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12 years ago |
alteredq
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851f7038d3
WebGLDeferredRenderer: back to simpler light terms combine.
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12 years ago |
Ben Houston
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e2e5cb13bd
add new credits to Quaternion.js
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12 years ago |
Ben Houston
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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12 years ago |
Joshua Koo
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ef4004f16b
Make CSS3DRenderer respect CSS3DSprite scale
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12 years ago |
alteredq
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2f0d26ad4e
WebGLDeferredRenderer: refactored light shaders.
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12 years ago |
alteredq
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f5f0b932d3
WebGLDeferredRenderer: refactored point lights.
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12 years ago |