Mr.doob
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a1d014c110
Cube.js matching WebGLRenderer cubemap.
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vor 15 Jahren |
Mr.doob
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0bc79b591b
Cube tweaks reverted. It was yet again a left-handed to right-handed problem.
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vor 15 Jahren |
Mr.doob
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7b0039ec95
Cube: Swapped Top/Bottom with Front/Back.
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vor 15 Jahren |
Mr.doob
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c663b05453
Added a proper Cube.
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vor 15 Jahren |
Mr.doob
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22f48a731b
CanvasRenderer handles textures again.
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vor 15 Jahren |
Mr.doob
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a35b35fde9
* `examples/geometry/primitives` ⟶ `src/extras/primitives`
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vor 15 Jahren |
Mark DiMarco
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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vor 15 Jahren |
Mr.doob
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4f1cb8f48f
* Added point lights example
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vor 15 Jahren |
Mr.doob
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7464f5ff97
* MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default.
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vor 15 Jahren |
Mr.doob
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e68109fdb2
- Clean up
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vor 15 Jahren |
Mr.doob
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9c796ce6ae
- Of course, all examples had to point to the renamed file...
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vor 15 Jahren |
Mr.doob
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8f543db16d
* Refactored `CanvasRenderer` (more duplicated code, but easier to handle)
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vor 15 Jahren |
Mr.doob
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7b385cf7a8
- First version of the WebGLRenderer (ColorFillMaterial and FaceColorFillMaterial by now)
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vor 15 Jahren |
Mr.doob
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7935bc8ab9
- Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert))
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vor 15 Jahren |
Mr.doob
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4af8f5406b
- Fixed opacity being set to zero when null
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vor 15 Jahren |