Commit History

Author SHA1 Message Date
  tschw a2f53de9ff Removed nonexistent LoopOnceClamp. 9 years ago
  tschw 49e181f19e Animation: Refactored update and tightened looping. 9 years ago
  tschw 283016a295 Animation: Removed transitional code. 9 years ago
  tschw c32f31a587 Animation: New API, caching and masses. 9 years ago
  tschw 4126288ad3 Moved Interpolant family of classes to math. 10 years ago
  tschw ce2c44d0ea Animation: Clarified code. 10 years ago
  tschw 11e0d0655b Animation: Fixed memory leak in .removeAction. 10 years ago
  tschw f3a9598aaf Animation: Remove loops for forward branches. 10 years ago
  tschw 2e5d9ef6b3 Animation: Interpolants & extensibility overhaul. 10 years ago
  tschw 70f29cc240 Revert conflicting cleanup. 10 years ago
  Mr.doob 275f339a64 Clean up. 10 years ago
  Ben Houston ef42280373 simplify AnimationMixer to prevent bugs. 10 years ago
  Ben Houston 94478be299 simplify Action propertyBinding caches. 10 years ago
  Ben Houston 3bfc0b1d71 remvoe debug comments, and a forgotten reset of propertyBindingNamesToIndex. 10 years ago
  Ben Houston 922a9dc9ad optimize Mixer (lazy updates to cache, use map instead of linear search) so that it can handle 9000 tracks. 10 years ago
  Ben Houston a1fb6c3134 fix bug, not calling AnimationAction.init. 10 years ago
  Ben Houston f89af19112 remove MorphAnimMesh from MD2Character and MD2Loader while retaining all functionality. 10 years ago
  Ben Houston 3cf852751a allow for local roots on actions. 10 years ago
  Ben Houston e0fdbbd1ff allow for setting per action local roots. 10 years ago
  Ben Houston a1a88ebc35 updating examples to new Clip parsing inside of JSONLoader/ObjectLoader. 10 years ago
  Ben Houston d69840c682 KeyframeTrack.trim( start, end ). Return this if possible. Use fps in ObjectLoader. Add KeyframeTrack.scale() 10 years ago
  Ben Houston 73a55e948a complete creation of type-specific KeyframeTrack classes. 10 years ago
  Ben Houston e3604c6e53 fix obvious bugs. 10 years ago
  Ben Houston 31bd3bf222 remove old propertyBindings map and replace it with an array. 10 years ago
  Ben Houston 8da58ca3d3 get rid of another map used in a tight inner loop. 10 years ago
  Ben Houston a33524773a reduce use of maps where possible in favor of arrays. 10 years ago
  Ben Houston 5b41c70fae allow for events to be send on Action loop and finish. 10 years ago
  Ben Houston 86523359e4 remove debugging output. 10 years ago
  Ben Houston 055dc347fe BlendCharacter example works great. 10 years ago
  Ben Houston 002c3135bc begin conversion of BlendCharacter to new animation system. 10 years ago