Commit History

Autor SHA1 Mensaxe Data
  Michael Herzog a5d2d82091 WebGLRenderer: Clean up. (#26299) %!s(int64=2) %!d(string=hai) anos
  Ondřej Španěl 0fc8d3d099 Fix shadow update when object is culled (#26293) %!s(int64=2) %!d(string=hai) anos
  Mr.doob 8d99da2094 WebGLObjects: Removed Geometry support. %!s(int64=4) %!d(string=hai) anos
  Mugen87 4d9784f822 InstancedMesh: Add dispose(). %!s(int64=4) %!d(string=hai) anos
  Mr.doob e4dfea2672 InstancingMesh: Added per instance color support %!s(int64=5) %!d(string=hai) anos
  Mr.doob 4944e56c06 Removed all @author mrdoob. %!s(int64=5) %!d(string=hai) anos
  Mugen87 0a538fcfee Core: More usage of let/const. %!s(int64=5) %!d(string=hai) anos
  Ondřej Španěl 267ee63644 Fix dispose (WeakMap.clear is obsolete and should not be used) %!s(int64=5) %!d(string=hai) anos
  Yutaka Obuchi 00f2d38994 change WebGLObjects.updateList to weakmap %!s(int64=5) %!d(string=hai) anos
  Mr.doob 114eb01ad3 InstancedMesh: Compute instanceNormalMatrix in vertex shader. %!s(int64=5) %!d(string=hai) anos
  Mr.doob 01c6bb4668 Implemented InstancedMesh %!s(int64=6) %!d(string=hai) anos
  Mugen87 89c9f529f5 WebGLRenderer: Introduce WebGLInfo %!s(int64=7) %!d(string=hai) anos
  Mugen87 11a117aad4 WebGLRenderer: Enhance .dispose() %!s(int64=7) %!d(string=hai) anos
  Mr.doob 66f3b37565 WebGLObjects: Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0559c99a30 WebGLObjects: Less hacky update optimisation. %!s(int64=8) %!d(string=hai) anos
  Mr.doob c31b30a1b4 WebGLObjects: Hackish approach to update only once per frame. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 7301fa475d WebGLObjects: Moved wireframeAttribute code to WebGLGeometries. %!s(int64=8) %!d(string=hai) anos
  Mr.doob a55ecbeba1 WebGLAttributes refactoring. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 380de1a888 WebGLObjects and WebGLGeometries attributes code moved to WebGLAttributes. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 933f4cae14 Moved arrayMin and arrayMax out of _Math. See #10603. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0afa7a9363 Replaced Math.max.apply( Max, ... ) with setIndexArray(). See #10603. %!s(int64=8) %!d(string=hai) anos
  Mr.doob a263586244 WebGLObjects: Clean up. See #10603. %!s(int64=8) %!d(string=hai) anos
  Brian Burke 441395277a Correct detection of Uint32BufferAttribute for length of verticies %!s(int64=8) %!d(string=hai) anos
  Mugen87 4e622398bb WebGLObjects: Removed unused variable %!s(int64=8) %!d(string=hai) anos
  Mr.doob 85ab4d1d4d BufferAttribute: onUpload callback to callback setter. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 91802d6870 BufferAttribute.onUpload() clean up. %!s(int64=8) %!d(string=hai) anos
  aardgoose 629195b9b7 Discard attribute typed arrays for buffered geometries that are not modified after initial rendering (#9512) %!s(int64=8) %!d(string=hai) anos
  aardgoose d0b259b157 capture bufferAttribute.array properties at first upload (#9972) %!s(int64=8) %!d(string=hai) anos
  Matt DesLauriers 348b72eefe Allow user to copy full buffer with `gl.bufferData` (#9631) %!s(int64=8) %!d(string=hai) anos
  Ian Kerr 900094efd4 This commit fixes wireframe rendering when groups and drawRange are in use. (#9698) %!s(int64=9) %!d(string=hai) anos