Michael Herzog
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a70ef1ffd8
WebGLRenderer: Remove `gl_FragDepthEXT`. (#27853)
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1 year ago |
Michael Herzog
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07ec4e8e1f
WebGLRenderer: Remove WebGL 1 support. (#27836)
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1 year ago |
Garrett Johnson
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d74740fcc6
Update logdepthbuf_fragment.glsl.js
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5 years ago |
Garrett Johnson
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741ed63414
Use loose comparison for detecting perspective matrix in fragment shader
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5 years ago |
Garrett Johnson
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ae85dbe2e0
Update varriable names
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6 years ago |
Garrett Johnson
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8d00c49c4d
Toggle logarithmic depth buffer based on camera type
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6 years ago |
Damien Seguin
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2a0cd7e5b8
Add template string syntax comment
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6 years ago |
Mr.doob
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9c72101d1f
Converted .glsl files to .glsl.js
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6 years ago |