Commit History

Author SHA1 Message Date
  Michael Herzog a7a9996d82 MeshPhysicalMaterial: Add `dispersion`. (#28051) 1 year ago
  Michael Herzog ed15131157 WebGLRenderer: Add support for rotating env maps. (#27758) 1 year ago
  Michael Herzog 964e5d2a61 Material: Add missing blending factors. (#26949) 1 year ago
  Michael Herzog 5846367bf5 Material: Add missing blend parameters to `toJSON()`. (#26947) 1 year ago
  Ed Preston ad1f96b38b fix: MaterialLoader.parse avoid creating undefined linewidth attribute (#26707) 1 year ago
  Don McCurdy 77ba7432bd Material: Add "material.alphaHash" transparency mode (#24271) 2 years ago
  Emmett Lalish 22c5f25bda GLTF KHR_materials_anisotropy support (#25580) 2 years ago
  tfreifeld 39edf97132 MaterialLoader: Honor `clipping` and `lights` properties. (#25891) 2 years ago
  mrdoob fcd98c86e8 Replaced TwoPassDoubleSide with material.forceSinglePass (#25239) 2 years ago
  gero3 1564abb850 Material: Remove deprecated FlatShading & SmoothShading constants. (#24424) 3 years ago
  Marco-Ct a907060783 Update MaterialLoader.js (#24402) 3 years ago
  sunag f7ee583d36 MaterialLoader: Update static function using ES6 style (#24238) 3 years ago
  Marco Fugaro bff54c419b Core: allow tree-shaking again for materials (#24094) 3 years ago
  Pascal Schön 12f550e0f4 MeshPhysicalMaterial: Support iridescence / thin-film materials (#23869) 3 years ago
  sunag 98985923af NodeMaterial: serialize/deserialize and Material.fromType() (#23314) 3 years ago
  Mr.doob dfca2bd474 Material: Remove alphaWrite. 3 years ago
  Don McCurdy be2400d717 Material: Replace .format with .alphaWrite (#23166) 3 years ago
  Mr.doob e962f378a7 Renamed *Tint to *Color. (#22748) 3 years ago
  Michael Herzog abeff12f02 MeshPhysicalMaterial: Added sheen textures. (#22687) 3 years ago
  WestLangley 460ae33ac5 MeshPhysicalMaterial: Add sheen property (#22466) 4 years ago
  WestLangley d0b634aa72 MeshPhysicalMaterial: Added sheen roughness (#22457) 4 years ago
  Mr.doob f0583761c5 WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428) 4 years ago
  WestLangley 588bc496e7 MeshPhysicalMaterial.sheen -> .sheenTint (#22381) 4 years ago
  Mr.doob 062822f8f0 MeshPhysicalMaterial: Renamed attenuation to attenuationTint. (#22211) 4 years ago
  Mr.doob 6249aaa1b5 MeshPhysicalMaterial: Renamed attenuationColor to attenuation. (#22206) 4 years ago
  Takahiro dc5aafee26 Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156) 4 years ago
  Don McCurdy f5803c62cc MeshStandardMaterial: Remove .vertexTangents property. (#22146) 4 years ago
  Michael Herzog 0a4f02b86a Material: Remove morphTargets and morphNormals properties. (#22169) 4 years ago
  Takahiro bbe6f1ee0a Improve MeshPhysicalMaterial transmission support (#21884) 4 years ago
  Michael Herzog 8c21891045 Material: Remove skinning. (#21788) 4 years ago