Michael Herzog
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a7a9996d82
MeshPhysicalMaterial: Add `dispersion`. (#28051)
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1 year ago |
Michael Herzog
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ed15131157
WebGLRenderer: Add support for rotating env maps. (#27758)
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1 year ago |
Michael Herzog
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964e5d2a61
Material: Add missing blending factors. (#26949)
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1 year ago |
Michael Herzog
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5846367bf5
Material: Add missing blend parameters to `toJSON()`. (#26947)
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1 year ago |
Ed Preston
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ad1f96b38b
fix: MaterialLoader.parse avoid creating undefined linewidth attribute (#26707)
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1 year ago |
Don McCurdy
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77ba7432bd
Material: Add "material.alphaHash" transparency mode (#24271)
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2 years ago |
Emmett Lalish
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22c5f25bda
GLTF KHR_materials_anisotropy support (#25580)
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2 years ago |
tfreifeld
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39edf97132
MaterialLoader: Honor `clipping` and `lights` properties. (#25891)
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2 years ago |
mrdoob
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fcd98c86e8
Replaced TwoPassDoubleSide with material.forceSinglePass (#25239)
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2 years ago |
gero3
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1564abb850
Material: Remove deprecated FlatShading & SmoothShading constants. (#24424)
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3 years ago |
Marco-Ct
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a907060783
Update MaterialLoader.js (#24402)
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3 years ago |
sunag
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f7ee583d36
MaterialLoader: Update static function using ES6 style (#24238)
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3 years ago |
Marco Fugaro
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bff54c419b
Core: allow tree-shaking again for materials (#24094)
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3 years ago |
Pascal Schön
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12f550e0f4
MeshPhysicalMaterial: Support iridescence / thin-film materials (#23869)
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3 years ago |
sunag
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98985923af
NodeMaterial: serialize/deserialize and Material.fromType() (#23314)
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3 years ago |
Mr.doob
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dfca2bd474
Material: Remove alphaWrite.
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3 years ago |
Don McCurdy
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be2400d717
Material: Replace .format with .alphaWrite (#23166)
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3 years ago |
Mr.doob
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e962f378a7
Renamed *Tint to *Color. (#22748)
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3 years ago |
Michael Herzog
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abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
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3 years ago |
WestLangley
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460ae33ac5
MeshPhysicalMaterial: Add sheen property (#22466)
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4 years ago |
WestLangley
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d0b634aa72
MeshPhysicalMaterial: Added sheen roughness (#22457)
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4 years ago |
Mr.doob
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f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
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4 years ago |
WestLangley
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588bc496e7
MeshPhysicalMaterial.sheen -> .sheenTint (#22381)
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4 years ago |
Mr.doob
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062822f8f0
MeshPhysicalMaterial: Renamed attenuation to attenuationTint. (#22211)
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4 years ago |
Mr.doob
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6249aaa1b5
MeshPhysicalMaterial: Renamed attenuationColor to attenuation. (#22206)
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4 years ago |
Takahiro
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dc5aafee26
Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156)
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4 years ago |
Don McCurdy
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f5803c62cc
MeshStandardMaterial: Remove .vertexTangents property. (#22146)
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4 years ago |
Michael Herzog
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0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 years ago |
Takahiro
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bbe6f1ee0a
Improve MeshPhysicalMaterial transmission support (#21884)
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4 years ago |
Michael Herzog
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8c21891045
Material: Remove skinning. (#21788)
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4 years ago |