Michael Herzog
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a7a9996d82
MeshPhysicalMaterial: Add `dispersion`. (#28051)
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1 سال پیش |
Michael Herzog
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07ec4e8e1f
WebGLRenderer: Remove WebGL 1 support. (#27836)
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1 سال پیش |
Yannis Gravezas
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03470ddb32
InstancedMesh: Add support for morph targets. (#27669)
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1 سال پیش |
Vegar Ringdal
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6daf300367
WebGLRenderer: option to enable multi_draw / gl_DrawID in vertex shader (#27630)
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1 سال پیش |
Michael Herzog
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74aa7bd140
WebGLPrograms: UV attributes now depend on used channels, not geometry attributes. (#27608)
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1 سال پیش |
Garrett Johnson
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6b31f885a9
Material: Add alpha to coverage define, add clipping & alpha test anti aliasing (#22172)
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1 سال پیش |
Raoul v. R
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3c8d309ed5
Fix fogExp2 (#27430)
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1 سال پیش |
Renaud Rohlinger
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f765d87b6f
WebGLRenderer: Add `WEBGL_clip_cull_distance` support. (#27371)
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1 سال پیش |
Garrett Johnson
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e4a5253598
BatchedMesh: Add built-in material support (#27115)
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1 سال پیش |
Brandon Jones
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d47a43ad39
WebGLRenderer: Add `compileAsync()`. (#19752)
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1 سال پیش |
Don McCurdy
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8de143f986
Material: Fix .needsUpdate + .alphaHash (#26900)
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1 سال پیش |
Michael Herzog
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5238faec76
WebGLRenderer: Introduce USE_LIGHT_PROBES define. (#26768)
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1 سال پیش |
Don McCurdy
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24ccd56fcb
WebGLRenderer: Support "Linear Display P3" working color space and "Display P3" unlit rendering (#26644)
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1 سال پیش |
Michael Herzog
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6c62b9c885
VideoTexture: Restore inline sRGB decode. (#26521)
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2 سال پیش |
Michael Herzog
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cce80b8f87
WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392)
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2 سال پیش |
Michael Herzog
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2898b205dd
WebGLRenderer: Use inline tone mapping only when rendering to screen. (#26371)
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2 سال پیش |
Don McCurdy
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77ba7432bd
Material: Add "material.alphaHash" transparency mode (#24271)
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2 سال پیش |
WestLangley
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f096de7b87
Shaders: Add name property (#26101)
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2 سال پیش |
Emmett Lalish
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22c5f25bda
GLTF KHR_materials_anisotropy support (#25580)
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2 سال پیش |
Levi Pesin
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1cf0b74118
WebGLPrograms: Simplify `getChannel` (#25972)
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2 سال پیش |
mrdoob
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ef03bdcfd1
BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943)
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2 سال پیش |
mrdoob
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e4b8f3d623
WebGLRenderer: Add support for uv3 and uv4. (#25788)
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2 سال پیش |
Don McCurdy
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88c95377c1
Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771)
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2 سال پیش |
Don McCurdy
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88ade6a772
WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756)
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2 سال پیش |
Don McCurdy
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62346085ed
Remove inline sRGB decode of video textures (#25752)
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2 سال پیش |
mrdoob
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c0cba0ddca
WebGLProgram: Do not define USE_UV. (#25740)
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2 سال پیش |
mrdoob
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5c5a5c74c6
WebGLRenderer: Add support for multiple uv sets and transforms. (#25721)
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2 سال پیش |
mrdoob
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2fd6f8c56b
WebGLPrograms; sheen and transmission checks clean up. (#25723)
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2 سال پیش |
Michael Herzog
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c8549a524b
PointsMaterial: Add support uv attribute. (#25707)
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2 سال پیش |
WestLangley
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e3ee0cdfbc
WebGLRenderer: `.physicallyCorrectLights` -> `.useLegacyLights` (#24975)
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2 سال پیش |