Commit Verlauf

Autor SHA1 Nachricht Datum
  alteredq de059e3333 WebGLDeferredRenderer: added wrapAround material parameter to color G-buffer. vor 12 Jahren
  alteredq 189f042445 WebGLDeferredRenderer: renamed multiply => brightness. vor 12 Jahren
  alteredq 985ea0b1e3 WebGLDeferredRenderer: simplified emissive pass. vor 12 Jahren
  alteredq 62d71401fd WebGLDeferredRenderer: merged normal and depth passes into a single pass. vor 12 Jahren
  alteredq a8069fe2bd WebGLDeferredRenderer: merged bump and morph normals shaders into single normal shader. vor 12 Jahren
  alteredq b7d916e760 WebGLDeferredRenderer: removed unused unlit shader. vor 12 Jahren
  alteredq f067f784f2 Deferred shading: merged color correction pass into composite one. vor 12 Jahren
  alteredq 6b17fd9d6b Deferred shading: replaced special case handling of emitters with emissive color in G-buffer and full-screen emissive pass. Added handling of directional lights. vor 12 Jahren
  alteredq afd65e4e65 Added handling of resizing to DeferredHelper. vor 12 Jahren
  alteredq 19df092da9 Moved the rest of deferred pipeline from examples into DeferredHelper. vor 12 Jahren
  alteredq bd42fea8b8 Simplified a bit light pass shader in deferred examples. vor 12 Jahren
  alteredq a938f0feb4 Removed shininess and specular intensity defines from deferred examples. vor 12 Jahren
  alteredq c12109d753 Added specular color and shininess to color G-buffer in deferred shading examples. vor 12 Jahren
  alteredq c0fb64deff Started to experiment with properties packing in geometry passes in deferred shading. vor 12 Jahren
  alteredq 61c9e5f119 Replaced basic shader with custom shader in deferred shading. vor 12 Jahren
  alteredq 3be2c266f3 Simplified bumpmap shader for deferred normal pass. vor 12 Jahren
  alteredq 5f2ae7a597 Refactored deferred pointlights example to use common code with deferred morphs example. vor 12 Jahren
  alteredq 05e363b4a8 Added deferred shading example with morph animation. vor 12 Jahren