Mr.doob
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4ffd1d1fd9
Skeleton: Reuse matrix in update call.
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11 years ago |
Ian Kerr
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a89b5adf1f
Merge branch 'dev' into refactor_flexible_skinning
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11 years ago |
Joshua Koo
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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11 years ago |
Ian Kerr
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889fa9ff63
This commit re-introduces THREE.Skeleton to decouple bone/object transformations
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11 years ago |
Ian Kerr
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aff4c1c2a1
This commit improves the flexibility of the animation system by allowing any
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11 years ago |
Mr.doob
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c43140f014
Tab indentations.
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11 years ago |
michael
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8bb80a36ab
Clean integration of skeletal Animation blending.
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11 years ago |