Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 713cdf9452 Removed Face4 out of other renderers. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 62c268f1c8 SVGRenderer: Removed unused method. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2e8db19ff5 Small tweaks to CanvasRenderer, SVGRenderer and SoftwareRenderer. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4d9f520d71 Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 20c8c5e324 SVGRenderer: Reset counters on clear() instead of on render(). Cleaned up code a bit too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 286a65b78c Made CanvasRenderer and SVGRenderer behave like WebGLRenderer with MeshLambertMaterial and no lights. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 3293991e44 Projector: Culling vertices on the x and y axis too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). %!s(int64=12) %!d(string=hai) anos
  Mr.doob 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2a518fbe17 SVGRenderer: Easier to read MeshNomalMaterial code. %!s(int64=12) %!d(string=hai) anos
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 7777df425c Removed Rectangle. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 1707cf0148 Renamed getContextStyle and setContextStyle to getStyle and setStyle. %!s(int64=12) %!d(string=hai) anos
  Mr.doob d75e7ae489 Added material.vertexColors = THREE.FaceColor support to CanvasRenderer and SVGRenderer. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 81ef5c3b32 Made Projector.projectObject more open for custom rendererers. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2386d63147 Added support of object.renderDepth to Projector. Related to #2386. %!s(int64=13) %!d(string=hai) anos
  Mr.doob f2faf11a13 Removed unnneeded color clamping. %!s(int64=13) %!d(string=hai) anos
  Mr.doob fbb5f5b75e Added material.emissive support to SVGRenderer too. %!s(int64=13) %!d(string=hai) anos
  Mr.doob eab9e6d63d Another handy message to have. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. %!s(int64=13) %!d(string=hai) anos
  Mr.doob f524992c0c Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 41e77c577e Moved DOMRenderer and SVGRenderer to /examples/js/renderers %!s(int64=13) %!d(string=hai) anos