Mugen87
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ad3c36f71e
removed "onlyShadow" property from docu
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9 years ago |
Mr.doob
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e39520a6bf
Merge branch 'master' into dev
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9 years ago |
Mr.doob
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fc97a16c89
Editor: Edit opens a new window.
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9 years ago |
Mr.doob
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fb8a66b985
Merge branch 'master' into dev
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9 years ago |
Mr.doob
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c159131964
Editor: Edit button tweaks.
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9 years ago |
Mr.doob
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cac1aa897c
Merge branch 'master' into dev
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9 years ago |
Mr.doob
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d55db4898f
Editor: Added editable setting.
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9 years ago |
Mr.doob
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1b29f829ba
Merge branch 'master' into dev
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9 years ago |
Mr.doob
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6c663142ea
Editor: Fixed Outliner. See #7532.
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9 years ago |
Mr.doob
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63dc460528
Examples: Added smaa example to list.
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9 years ago |
Mr.doob
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4707039a1b
Merge branch 'master' into dev
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9 years ago |
Mr.doob
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56f512797f
Editor: Fixed duplicate loading.
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9 years ago |
Mr.doob
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341f45e0a5
Clean up.
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9 years ago |
Mr.doob
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0e4398b327
Merge pull request #8090 from mpk/dev
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9 years ago |
Mr.doob
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b5f77a8ab1
Updated builds.
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9 years ago |
Mr.doob
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4684e2902f
normal_fragment.glsl: workaround for Adreno/Nexus 5 not supporting vec3 in dFdx/dFdy. Thanks @spite!
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9 years ago |
Mr.doob
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23d2595689
Merge pull request #8103 from Mugen87/dev
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9 years ago |
Mugen87
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b237645b14
added filter option to example viewer
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9 years ago |
Mr.doob
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0c8aa09409
Updated builds.
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9 years ago |
Mr.doob
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5e4353429a
WebGLShadowMap: Automatically compute final pointlight shadow texture size.
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9 years ago |
Mr.doob
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3b8faeb542
Updated builds.
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9 years ago |
Mr.doob
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ec793e6e25
shadowmap_pars_fragment: 9 taps PointLight Shadow.
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9 years ago |
Mr.doob
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9e757a3e54
Updated builds.
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9 years ago |
Mr.doob
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cdfdd5a7a6
common.glsl: added visible bool (in range) to IncidentLight
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9 years ago |
Mr.doob
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96bf053252
Updated builds.
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9 years ago |
Mr.doob
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d1b05b901c
WebGLShadowMap: Switched to NearestFilter.
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9 years ago |
Mr.doob
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77c9e678fb
bsdfs: fixed testLightInRange check.
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9 years ago |
Mr.doob
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f5a1ae8196
lights_template: compute shadow only if color > 0
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9 years ago |
Mr.doob
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3adb436bad
lights_pars: check if light is in range.
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9 years ago |
Mr.doob
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ef257c049c
shadowmap_pars_fragment: reverted to 21 taps code.
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9 years ago |