提交历史

作者 SHA1 备注 提交日期
  Levi Pesin 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 年之前
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) 1 年之前
  aardgoose 80ba01ccf5 negate dpdy only (#26776) 1 年之前
  aardgoose 1f43ebe1b7 WebGPURenderer: Support for multiple render targets (#26409) 1 年之前
  sunag 3bb6de2027 Node: Fix .getNodeType() if .construct() return some Node (#26631) 1 年之前
  sunag 0b169138a9 WebGPURenderer: Performance revision (#26556) 2 年之前
  sunag 7b7cef6267 WebGPURenderer: Fix background (#26493) 2 年之前
  sunag 3d53596def NodeMaterial: Add .fog and .colorSpace properties (#26440) 2 年之前
  sunag 6aff9a66af WebGPURenderer: Fix Fog ColorSpace (#26424) 2 年之前
  sunag 6169e48e15 NodeMaterial: unlit property (#26429) 2 年之前
  sunag 986e89816f TSL: Add output and material.outputNode (#26419) 2 年之前
  sunag c944e5acd2 WebGPURenderer: MorphNode 1/2 and updates (#26325) 2 年之前
  sunag d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) 2 年之前
  sunag b691d7008e TSL: Editor (#26270) 2 年之前
  sunag e6f7c4e677 Nodes: Fix VideoTexture in WebGPUBackend & ColorSpaceNode revision (#26261) 2 年之前
  sunag c8075f51e0 NodeMaterial: Fix default forceSinglePass & .alphaMap (#26231) 2 年之前
  sunag 2ec45ff8f9 NodeMaterial: Fix cacheKey (#26227) 2 年之前
  sunag de8f1460d9 WebGPURenderer & PhysicalLightingModel: Added `clearcoat` (#26211) 2 年之前
  sunag 517ce63ecc WebGPURenderer: CubeRenderTarget and CubeCamera (#26152) 2 年之前
  sunag 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) 2 年之前
  Levi Pesin 64c8d59ac9 NodeMaterial.fromMaterial(): Support copying getters and setters (#25861) 2 年之前
  Levi Pesin 84ddf2bc24 NodeMaterial: Clean up (#25860) 2 年之前
  Don McCurdy 88ade6a772 WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756) 2 年之前
  sunag 8cc9f32a96 WebGPURenderer: New Cache System (#25750) 2 年之前
  sunag 464e9adc17 NodeMaterial: Fix backward compatibility of scene.environment. (#25698) 2 年之前
  sunag d3c582c7ca TSL: Different params order if method chaining is used. (#25683) 2 年之前
  sunag fb2db55c9b TSL: if, elseif, else syntax (#25653) 2 年之前
  Levi Pesin 98d3030079 NodeUtils: `getNodesKeys` -> `getNodeChildren` (#25581) 2 年之前
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) 2 年之前
  sunag be161dac76 NodeMaterial: Tone Mapping backward compatibility and fixes (#25215) 2 年之前