Commit történet

Szerző SHA1 Üzenet Dátum
  Mr.doob b164dddff2 Merge pull request #7508 from wavesoft/master 10 éve
  Ioannis Charalampidis ce12280348 Adapting to use THREE.XHRLoader 10 éve
  Ioannis Charalampidis 34cc2116b4 Merge pull request #1 from mrdoob/master 10 éve
  Mr.doob 732a615ad8 Updated builds. 10 éve
  Mr.doob 3238fdfc73 Merge pull request #7504 from leitzler/leitzler-memleak 10 éve
  Pontus Leitzler a8fb86c9f4 Added deletion of geometry properties. 10 éve
  Mr.doob d5d9c068d9 Merge pull request #7498 from tschw/Animation 10 éve
  tschw 2d5044e718 Published misc_animation_authoring. 10 éve
  Mr.doob 3f110e62c9 Updated builds. 10 éve
  tschw 45ff76ad19 Updated Timeliner & THREE.TimelinerController. 10 éve
  Mr.doob b648f0d261 XHRLoader: Clean up. 10 éve
  Mr.doob 50b4a74bcb Merge pull request #7497 from leitzler/leitzler-xhr-2 10 éve
  Mr.doob 62f0e8bcc5 Merge pull request #7496 from pathogen-/dev 10 éve
  Pontus Leitzler 302ac82621 Update XHRLoader.js 10 éve
  terry 41e314e7e5 Updated MeshPhongMaterial.html to include displacement properties 10 éve
  Mr.doob 77d8093651 Merge pull request #7492 from tschw/TrackballEvents 10 éve
  tschw dc540173bf TimelinerController: Allowed duration to be edited. 10 éve
  tschw 348c706a46 Keep TrackballControls from consuming all events. 10 éve
  Mr.doob 7939105783 Merge pull request #7414 from bhouston/cosine_envMap_lod 10 éve
  Mr.doob 0e632df696 Updated builds. 10 éve
  Mr.doob c91fb34dfd Editor: Better default position for HemisphereLight. 10 éve
  Mr.doob 3a37f701cb Added new variations example to list. 10 éve
  tschw 643afe015c TimelinerController: Fixed link to library repo. 10 éve
  tschw 051f79ee33 PropertyBinding: Fixed/added (typed) array support. 10 éve
  Mr.doob e5100eff73 Merge pull request #7419 from bhouston/reflectivity_through_specularColor 10 éve
  Mr.doob 3210cc8d2d ColladaLoader2: vertex colors support. 10 éve
  Ben Houston c6254939e1 add a physical2 variations to show effect of reflectivity. 10 éve
  Ben Houston 3fd2684b28 expand the range of dielectric Fresnel reflectivity to [0,0.08] per the Disney PBR paper. 10 éve
  Ben Houston d489707f4b dielectric Fresnel F0 (specularity) controlled via monochromatic reflectivity in both envMap and in direct lighting. 10 éve
  Ben Houston 6e3c2e88eb remove diffuse light probe for now. 10 éve