Mr.doob
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b3b0419ff7
Updated builds.
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11 years ago |
Mr.doob
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f0a2a841e1
Merge pull request #4812 from ikerr/refactor_flexible_skinning
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11 years ago |
Mr.doob
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a308fda9ad
Updated builds.
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11 years ago |
Mr.doob
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d51b5e8241
Minor code clean up.
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11 years ago |
Mr.doob
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334288b7f6
Merge pull request #5052 from makc/patch-1
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11 years ago |
makc
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c7c3e501d7
a method to interpolate between two morph targets
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11 years ago |
makc
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76fd727731
a method to interpolate between two morph targets
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11 years ago |
Mr.doob
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64976be3a3
Updated builds.
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11 years ago |
Mr.doob
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089bbcfb7c
Merge pull request #5038 from jahting/pnltrixmpl
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11 years ago |
Mr.doob
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1125122175
Merge pull request #5034 from NVIDIA/optimize-uniform-updates-2
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11 years ago |
Mr.doob
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242e95108e
Merge pull request #5036 from NVIDIA/optimize-uniforms-list
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11 years ago |
Juergen Ahting
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92e53d1a2d
PnlTri.js Rev. 1.4; smaller & faster
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11 years ago |
Olli Etuaho
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a9a3e317f9
Replace uniform.skipUpdate with uniform.needsUpdate
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11 years ago |
Olli Etuaho
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c3ea178492
Only put those uniforms to uniformsList which are in the program
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11 years ago |
Ian Kerr
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083a42ca20
Updated skinning shader chunks to use the bind matrices.
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11 years ago |
Ian Kerr
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8437bfb9c6
Merge branch 'dev' into refactor_flexible_skinning
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11 years ago |
Olli Etuaho
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be10e32247
Improve code style in light uniform optimization
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11 years ago |
Mr.doob
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a728c13dd3
Merge pull request #5033 from gero3/patch-27
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11 years ago |
Olli Etuaho
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715eb8ec8f
Refresh light uniforms only when needed
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11 years ago |
gero3
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c2c20da0ea
Remove unused argument
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11 years ago |
Mr.doob
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b6256c577a
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
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11 years ago |
Mr.doob
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2445531ad6
Updated builds.
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11 years ago |
Mr.doob
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523f7b9638
Editor: Fixed vertexShaderRow/fragmentShaderRow visibility.
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11 years ago |
Mr.doob
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388c405581
WebGLRenderer: Depolluting material's uniform, fragmenShader and vertexshader.
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11 years ago |
Mr.doob
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31a76ae959
Editor: Adding support for ShaderMaterial.
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11 years ago |
Mr.doob
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28c86a1b22
ShaderMaterial: Minor clean up.
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11 years ago |
Mr.doob
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b1ffd7f468
Default shader code for ShaderMaterial.
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11 years ago |
Mr.doob
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8de3788aa3
Merge pull request #5032 from tranek/normal_map_shader_alpha_test
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11 years ago |
tranek
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abd0b594b7
Added Alpha Test to Normal Map Shader
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11 years ago |
Mr.doob
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66db004982
Merge pull request #5030 from NVIDIA/buildpy-auto-cwd
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11 years ago |