Commit History

Author SHA1 Message Date
  Mr.doob b3b0419ff7 Updated builds. 11 years ago
  Mr.doob f0a2a841e1 Merge pull request #4812 from ikerr/refactor_flexible_skinning 11 years ago
  Mr.doob a308fda9ad Updated builds. 11 years ago
  Mr.doob d51b5e8241 Minor code clean up. 11 years ago
  Mr.doob 334288b7f6 Merge pull request #5052 from makc/patch-1 11 years ago
  makc c7c3e501d7 a method to interpolate between two morph targets 11 years ago
  makc 76fd727731 a method to interpolate between two morph targets 11 years ago
  Mr.doob 64976be3a3 Updated builds. 11 years ago
  Mr.doob 089bbcfb7c Merge pull request #5038 from jahting/pnltrixmpl 11 years ago
  Mr.doob 1125122175 Merge pull request #5034 from NVIDIA/optimize-uniform-updates-2 11 years ago
  Mr.doob 242e95108e Merge pull request #5036 from NVIDIA/optimize-uniforms-list 11 years ago
  Juergen Ahting 92e53d1a2d PnlTri.js Rev. 1.4; smaller & faster 11 years ago
  Olli Etuaho a9a3e317f9 Replace uniform.skipUpdate with uniform.needsUpdate 11 years ago
  Olli Etuaho c3ea178492 Only put those uniforms to uniformsList which are in the program 11 years ago
  Ian Kerr 083a42ca20 Updated skinning shader chunks to use the bind matrices. 11 years ago
  Ian Kerr 8437bfb9c6 Merge branch 'dev' into refactor_flexible_skinning 11 years ago
  Olli Etuaho be10e32247 Improve code style in light uniform optimization 11 years ago
  Mr.doob a728c13dd3 Merge pull request #5033 from gero3/patch-27 11 years ago
  Olli Etuaho 715eb8ec8f Refresh light uniforms only when needed 11 years ago
  gero3 c2c20da0ea Remove unused argument 11 years ago
  Mr.doob b6256c577a Merge branch 'dev' of https://github.com/mrdoob/three.js into dev 11 years ago
  Mr.doob 2445531ad6 Updated builds. 11 years ago
  Mr.doob 523f7b9638 Editor: Fixed vertexShaderRow/fragmentShaderRow visibility. 11 years ago
  Mr.doob 388c405581 WebGLRenderer: Depolluting material's uniform, fragmenShader and vertexshader. 11 years ago
  Mr.doob 31a76ae959 Editor: Adding support for ShaderMaterial. 11 years ago
  Mr.doob 28c86a1b22 ShaderMaterial: Minor clean up. 11 years ago
  Mr.doob b1ffd7f468 Default shader code for ShaderMaterial. 11 years ago
  Mr.doob 8de3788aa3 Merge pull request #5032 from tranek/normal_map_shader_alpha_test 11 years ago
  tranek abd0b594b7 Added Alpha Test to Normal Map Shader 11 years ago
  Mr.doob 66db004982 Merge pull request #5030 from NVIDIA/buildpy-auto-cwd 11 years ago