Historique des commits

Auteur SHA1 Message Date
  Hashory b507a453e4 Editor: Add Japanese translation (#27976) il y a 1 an
  Michael Herzog 0be2d3ff6e Manual: Remove 3D LUT guide. (#27977) il y a 1 an
  Mugen87 714678e800 Updated builds. il y a 1 an
  Marcel Wiessler 02c38a985d BatchedMesh: don't keep srcAttribute type and directly create BufferAttribute, omit usage (#27978) il y a 1 an
  Marcel Wiessler 97aa17d717 BatchedMesh: addUpdateRanges (#27981) il y a 1 an
  Guilherme Avila 4365ebc659 EXRLoader: impl line-order & mixed channel support (#27982) il y a 1 an
  WestLangley c7a5ed886b Clean up (#27983) il y a 1 an
  Nathan Bierema 85e39c0b20 Examples: Clean up. (#27975) il y a 1 an
  Nathan Bierema 6fa388e919 Examples: Clean up. (#27974) il y a 1 an
  Jialin Zhang 751abcd443 Editor: use more `three/addons/*` alias (#27967) il y a 1 an
  Renaud Rohlinger 1a09fbe3f1 frustrum -> frustum (#27970) il y a 1 an
  Michael Herzog 4f49193ecb Tests: Remove WebGL 1 references. (#27969) il y a 1 an
  Wang Zufang b810ab2d95 Update the link address (#27966) il y a 1 an
  sunag 8fde1a0109 Updated builds. il y a 1 an
  susiwen8 39dfb463bb WebGPURenderer: sync `environmentIntensity` (#27958) il y a 1 an
  sunag 05a1c4211c Node: Introduce `onUpdate` (#27964) il y a 1 an
  sunag 95eb6f25e6 Texture: Introduce `pmremVersion` (#27963) il y a 1 an
  Nicolas Mattia cde048c252 3MFLoader: Throw error on missing rels. (#27955) il y a 1 an
  Michael Herzog a49dde2691 Examples: Clean up. (#27961) il y a 1 an
  Michael Herzog 55ff783d55 TransformControls: Fix `updateMatrixWorld()` override. (#27960) il y a 1 an
  Michael Herzog 2ac92c82f0 Examples: Fix translation snap unit. (#27959) il y a 1 an
  Antonio Pisano 7295b72b2b HTMLMesh: do not render the script tag (#27953) il y a 1 an
  Joe Pea d76952653e AnimationClip: default constructor parameters (#27956) il y a 1 an
  Renaud Rohlinger 43fbcefc20 InstancedMesh: Add clone and dispose method for `morphTexture` (#27952) il y a 1 an
  Renaud Rohlinger bd2845f306 WebGPURenderer: Prevent PMREM to break when missing textures (#27951) il y a 1 an
  Joshua Koo 027b25f35d THREE.TextGeometry: `.height` -> `.depth` (#27949) il y a 1 an
  Renaud Rohlinger 70aed3da4c fix batching before instancing and add multidraw instance support (#27950) il y a 1 an
  Sahaj Singh 10d16220d1 Updated USDZExporter.js : Add support for exporting vertex colors to USDZ format (#27943) il y a 1 an
  sean tai 8fc447fb16 Docs: fix setMorphAt() description (#27946) il y a 1 an
  Michael Herzog f2876ce8dc LUTPass: Remove redundant precision qualifier. (#27945) il y a 1 an