Commit historia

Upphovsman SHA1 Meddelande Datum
  alteredq b511fdc38b Merged szimek's render-to-texture branch. 15 år sedan
  alteredq 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. 15 år sedan
  alteredq fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 15 år sedan
  Szymon Nowak 6294caed07 Added render-to-texture feature to WebGL renderer. 15 år sedan
  alteredq bc9cf2be75 Fixed scene check bug in allocateLights in WebGLRenderer. 15 år sedan
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. 15 år sedan
  alteredq bbe2a3bf56 Refactored handling of continuous lines: now they are rendered using LINE_STRIP primitive. Added example for this. 15 år sedan
  alteredq ef9bdf6b77 Small WebGLRenderer optimization: skip setting of uniforms which don't exist in shader program. 15 år sedan
  alteredq 8ea0f27602 Refactored lines grid in materials_gl example. 15 år sedan
  alteredq 548c331519 Added crude lines support to WebGLRenderer. 15 år sedan
  alteredq 1bf91db7b9 Refactored Loader so that models can have mixed faces with and without texture coordinates. 15 år sedan
  alteredq a8416bc8c1 Fixed implied globals in WebGLRenderer lights rgb init. 15 år sedan
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 år sedan
  Mr.doob c186b37be3 Pushed revision to 32. 15 år sedan
  alteredq ab360240dc Refactored common uniforms out from basic / lambert / phong shaders into UniformsLib. 15 år sedan
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 år sedan
  alteredq ae60091a58 Small refactoring in WebGLRenderer. 15 år sedan
  alteredq dad635b64c Merged mrdoob's changes. 15 år sedan
  Mr.doob 9b755e827f Added "v2" uniform type to WebGLRenderer. 15 år sedan
  alteredq 06a977384d Synced with mrdoob's branch. 15 år sedan
  alteredq 6cfcdd1501 Moved MeshPhongMaterial out of ubershader. 15 år sedan
  alteredq 3cabd11849 Moved MeshBasicMaterial out of ubershader. 15 år sedan
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 15 år sedan
  alteredq ecdbb2ef91 Fixed broken uniforms cloning. Fixed broken uqbiquity test. 15 år sedan
  Mr.doob 513563117b Added method `setClearColor( color, opacity )` to CanvasRenderer. 15 år sedan
  Mr.doob 3488a53798 Recompiled builds. 15 år sedan
  Mr.doob 7e1321d084 Trying to avoid merge conflicts... I'm sure it's not going to work... 15 år sedan
  Mr.doob 897a2938c5 Merged with alteredq's normal shader improvements. 15 år sedan
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. 15 år sedan
  alteredq 1722242ee1 Added cloning of uniforms for MeshShaderMaterial & co. 15 år sedan