Commit History

Author SHA1 Message Date
  Mr.doob b7c78635cf Added Fog to WebGLRenderer2. 14 years ago
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 years ago
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 years ago
  Mr.doob 3b54cf7918 Projector now checks for object.visible before projecting (alteredq: better late than never :P) 14 years ago
  Mr.doob 4225330065 WebGLRenderer2: 14 years ago
  Mr.doob 3af0b0fd16 WebGLRenderer2: 14 years ago
  Mr.doob b84bca3bb0 WebGLRenderer optimisation: flattening camera matrices just once per render, it was doing it once per object before. 14 years ago