Commit History

Autor SHA1 Mensaxe Data
  aardgoose fcfc420fd4 remove UniformsUtils.* %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0d81c76a92 Clean up. %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) 889c9c2be5 Add clearColor/clearAlpha to ManualMSAARenderPass (#9124) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) 761e4fb1d0 fix a few minor bugs in ManualMSAARenderPAss. (#8884) %!s(int64=9) %!d(string=hai) anos
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) %!s(int64=9) %!d(string=hai) anos
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes %!s(int64=9) %!d(string=hai) anos
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. %!s(int64=9) %!d(string=hai) anos
  Ben Houston d86fa4984c remove now inaccurate comment. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 5ee01466a5 rename MSAAPass -> ManualMSAARenderPass. Remove 32 sample pattern (leads to rounding errors), simplify the shader. %!s(int64=9) %!d(string=hai) anos