Commit History

Autor SHA1 Mensaxe Data
  Michael Herzog f9cd9cab03 Add new render target types for 3D and array textures. (#23498) %!s(int64=3) %!d(string=hai) anos
  Marco Fugaro eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=3) %!d(string=hai) anos
  Mr.doob ab21bee590 Examples: Clean up. %!s(int64=3) %!d(string=hai) anos
  Mr.doob ea80c212e0 Examples: Clean up. %!s(int64=3) %!d(string=hai) anos
  Michael Herzog f3149bad34 WebGLTextures: Use gl.texStorage2D() for data textures. (#22947) %!s(int64=3) %!d(string=hai) anos
  georgealways c4621bb61f Replace dat.gui with lil-gui (#22765) %!s(int64=3) %!d(string=hai) anos
  David Peicho c2d3e24ab4 examples: add webgl2_materials_texture3d_partialupdate.html %!s(int64=4) %!d(string=hai) anos