Michael Herzog
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c7675922c7
Update InterleavedBuffer.js
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1 year ago |
Michael Herzog
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be7e3d55d5
Update BufferAttribute.js
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1 year ago |
Garrett Johnson
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228af660c5
Docs: Add docs for updateRanges (#27148)
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1 year ago |
Garrett Johnson
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a8b8ce7231
BatchedMesh: Add object-level bounds (#27145)
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1 year ago |
Garrett Johnson
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4f6ecee04d
BufferAttribute: Add support for multiple update ranges (#27103)
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1 year ago |
Garrett Johnson
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7863b733b3
BatchedMesh: add support for frustum culling per batched geometry (#27120)
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1 year ago |
Omar Mohamed Yousef
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4b8c12154a
Docs: Arabic Update added Libraries and Plugins page (#27140)
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1 year ago |
sunag
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025b563b67
WebGPURenderer: Uniform Group (#27134)
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1 year ago |
Lucas Coutinho
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e8ff761c1c
Docs: updating a Portuguese error in the translated documentation (#27144)
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1 year ago |
Soline Hayes
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05414cb86d
:bug: (FBXLoader) Add first animation frame (#27143)
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1 year ago |
Michael Herzog
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d4c01b98e3
TextureUtils: Fix invalid texture data after decompression. (#27137)
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1 year ago |
Michael Herzog
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b8e78a3923
TextureUtils: Add `forceContextLoss()` to `decompress()`. (#27136)
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1 year ago |
Garrett Johnson
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d5bd248133
BatchedMesh: Add "toJSON" and "copy" support (#27131)
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1 year ago |
Soline Hayes
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a1906ffdf7
FBXLoader: Fix rotation discontinuities. (#27057)
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1 year ago |
Michael Herzog
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79f89cd8f2
Docs: Clean up. (#27135)
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1 year ago |
Amin darabniya
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df3b760563
Update DirectionalLightHelper.html (#27122)
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1 year ago |
Mugen87
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7e7830ef1f
Updated builds.
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1 year ago |
Garrett Johnson
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fa8539d145
Shaders: Add support for transforming instanced mesh tangents (#27128)
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1 year ago |
Garrett Johnson
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5f4f0b29a9
BatchedMesh: Remove unneeded & redundant matrices array (#27130)
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1 year ago |
Omar Mohamed Yousef
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67e26707ce
Docs: Create a scene Arabic version (#27129)
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1 year ago |
Mugen87
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4dbca971af
Updated builds.
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1 year ago |
Garrett Johnson
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e4a5253598
BatchedMesh: Add built-in material support (#27115)
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1 year ago |
Michael Herzog
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c1e5693d34
Skeleton: Clean up. (#27127)
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1 year ago |
Garrett Johnson
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3e0f80faa7
Skinning Shaders: Remove need skinning texture size uniform by using textureSize function (#27117)
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1 year ago |
Omar Mohamed Yousef
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526886f343
Documentation : Arabic update (#27118)
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1 year ago |
mrdoob
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4ee777e6b8
Update bug_report.yml
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1 year ago |
Gernot Steinegger
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d962a78185
Examples: webgl_postprocessing_hbao (#27114)
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1 year ago |
renovate[bot]
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fddf56061a
Update dependency eslint to v8.53.0 (#27123)
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1 year ago |
Garrett Johnson
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d9a94c7f55
Remove unused collada constructor (#27119)
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1 year ago |
Garrett Johnson
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0319a2a421
WebGLRenderer: Add initial support for multi draw BatchedMesh (#27111)
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1 year ago |