Historique des commits

Auteur SHA1 Message Date
  Ben Adams c955abf235 Implement pre-mipmapping il y a 12 ans
  Mr.doob 9171d0773a Merge remote-tracking branch 'alteredq/dev' into dev il y a 12 ans
  Mr.doob a4fa91faeb Merge remote-tracking branch 'zz85/master' into dev il y a 12 ans
  Mr.doob 6e594358c5 Merge remote-tracking branch 'alteredq/dev' into dev il y a 12 ans
  Mr.doob c0ac091df0 Merging with @alteredq's branch. il y a 12 ans
  zz85 a61d060990 Passes curveSegments to Shape.extractPoints() #2669 il y a 12 ans
  alteredq b6331a8560 Added safeguards to morph buffers setting in WebGLRenderer. il y a 12 ans
  Mr.doob 0a719bab96 Merge remote-tracking branch 'gero3/patch-5' into dev il y a 12 ans
  gero3 963cfe84f4 Minor fix at TubeGeometry.js il y a 12 ans
  alteredq 8691c976b7 Some improvements to deferred shading example. il y a 12 ans
  Mr.doob e906af8fd6 Deferred renderer demo tweaks. il y a 12 ans
  alteredq e94980e3c2 Culling light proxies pixels that are behind the model in deferred shading example. il y a 12 ans
  alteredq 4c5c9cda6d Small optimizations in deferred shading example. il y a 12 ans
  alteredq 1697a4d63d Tweaked lighting pass in deferred shading example. il y a 12 ans
  alteredq 7473892198 Upgraded specular term in deferred shading example to physically based. il y a 12 ans
  alteredq b57234204b Added FXAA pass to deferred shading example. il y a 12 ans
  alteredq 797a786bde Added support for bump mapping to deferred rendering example. il y a 12 ans
  alteredq 5b2f3cf31f Refactored deferred rendering example to make it easier to use per-object depth and normal materials. il y a 12 ans
  alteredq 4031fdf08c Changed color pass material in deferred rendering example from MeshBasicMaterial to ShaderMaterial. il y a 12 ans
  alteredq 8394aeb05c Updated build. il y a 12 ans
  alteredq ef14853b21 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev il y a 12 ans
  alteredq b2600a27a8 Added computing of normals also for non-indexed BufferGeometry. il y a 12 ans
  alteredq 3d4b2c9566 Removed internal variables _projectionMatrixArray and _viewMatrixArray from WebGLRenderer and render plugins. il y a 12 ans
  alteredq 8c26ddf224 Fixed multiple issues caught by stricter Closer Compiler settings (checkTypes on). il y a 12 ans
  alteredq 2825141196 Bumped up Closure compiler version. il y a 12 ans
  Mr.doob d671ccbdd1 Merge remote-tracking branch 'alteredq/dev' into dev il y a 12 ans
  alteredq c6d47f7d40 Less crazy eyes for deferred Ben. il y a 12 ans
  Mr.doob c3165b3d18 Merge remote-tracking branch 'hthetiot/master' into dev il y a 12 ans
  Harold Thetiot d4cf08da10 Fix trailing commas into WebGLShaders.js il y a 12 ans
  alteredq a47adccdd8 Added color pass to deferred shading example. il y a 12 ans