提交历史

作者 SHA1 备注 提交日期
  Erik Kitson cbccd87d57 Reverted changes to Animation class and moved to new KeyFrameAnimation class. 14 年之前
  alteredq d906f301bd Updated builds. 14 年之前
  alteredq 90097cf401 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 年之前
  alteredq 7168bc2435 Added more random functions to THREE.Math 14 年之前
  Mr.doob 606f008bec Fixed wrapping handling in ColladaLoader. 14 年之前
  Mr.doob 618a079045 Changed some more `.children` to `.childNodes`. (Fixes webgl_collada.html example) 14 年之前
  Mr.doob 13e3c8f255 Updated builds. 14 年之前
  Mr.doob 1e6ed88594 Merge remote-tracking branch 'AddictArts/dev' into dev 14 年之前
  Erik Kitson ef56fd9b79 Fixed references to Firefox-specific "children" attribute. 14 年之前
  alteredq 655b1efbde Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 年之前
  alteredq e207f5e852 Changed lights to use global positions. 14 年之前
  Mr.doob e16e443394 Better use of generated texture. 14 年之前
  Mr.doob db6cb6d1cf Fixed ColladaLoader issue where node id was non-existent. 14 年之前
  Mr.doob 5d5bb3db00 Added .crossOrigin = '' to Loader.load_image() (thanks @remoe). 14 年之前
  Mr.doob 48b3a72538 Simplified geometries example. 14 年之前
  Mr.doob 032c511220 Updated builds. 14 年之前
  Mr.doob b23690f90b ColladaLoader, checking if responseXML exist before parsing it. Removed ?rnd= bit, not sure why that was there... 14 年之前
  Mr.doob 3623a444a3 ColladaLoader tried to access children-less object childrens. Changend JSONLoader try/catch code (better error logs this way). 14 年之前
  Mr.doob 31abf51900 Merge remote-tracking branch 'jterrace/master' into dev 14 年之前
  Jeff Terrace c6b1bd8c34 Fix collada loader to load faces with multiple materials properly, setting materialIndex 14 年之前
  alteredq 247ec49013 Small refactoring in plugins. 14 年之前
  Erik Kitson 01ac1e3d17 Added proper up-axis conversion for COLLADA models. Added support for key-framed animation. 14 年之前
  alteredq 10052662ab Merge branch 'dev' into renderer_plugins 14 年之前
  Erik Kitson 09304ba87c Fixed bug caused by incorrect use of Matrix4.decompose(). Also fixed bug in Animation - reference to deprecated Object3D.update() function. 14 年之前
  alteredq 91233570cf Transplanted bug fixes from @ekitson's commit. 14 年之前
  alteredq 3ded4a408f Changed Projector to use Frustum. 14 年之前
  alteredq 0c78ae95e9 Rest of the commit. 14 年之前
  alteredq c16ce4b26a Moved shadow map into separate plugin. 14 年之前
  Erik Kitson 05b6489520 Removed unnecessary vertex hashing which caused bugs if geometry was small enough for the hash function's rounding to cause loss of precision. Added support for faces with vcount greater than 4 by subdividing. Fixed texture bugs: V for UV was inverted, UVs not set for Face4s, offset and repeat and wrap options not set properly. 14 年之前
  John Pywtorak e338d8e053 Removed the unused initial xml doc creation that happens automatically from the XHR which returns an XML DOM object. 14 年之前