Commit History

Author SHA1 Message Date
  alteredq cbdf46c93f Fixed DataTexture class hierarchy. 14 years ago
  alteredq 2603ccf424 Applied specular highlights fix from @evanw also to Phong shader. 14 years ago
  alteredq 5d898fa2f0 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  alteredq 0bd23ca973 Added scene override material to RenderPass. Added mipmapped depth-of-field shader. 14 years ago
  Mr.doob d93c91e0d1 Updated builds. 14 years ago
  Mr.doob 8412511bbb Merge remote-tracking branch 'evanw/master' into dev 14 years ago
  evan 19e0f0ac7c changed vViewPosition to camera space for normal map shader 14 years ago
  Mr.doob a22bba1156 Merge remote-tracking branch 'zz85/experimental' into dev 14 years ago
  alteredq 5a87757b1b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. 14 years ago
  Mr.doob d8e75851f1 Uops, creating __webglMorphTargetsBuffers there is not what we want. 14 years ago
  Mr.doob 1be08e8afe WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods. 14 years ago
  Mr.doob 42c62641b4 Merge remote-tracking branch 'alteredq/dev' into dev 14 years ago
  Mr.doob 3d67cf43c3 Projector now using the "array.length = 0" way. 14 years ago
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 years ago
  alteredq 1cbcc5beab Optimized postprocessing example. 14 years ago
  alteredq 058f86f6ab Moved focus shader out of dynamic particles example into ShaderExtras. 14 years ago
  alteredq f6fa60700e Fixed texture filtering example. 14 years ago
  alteredq 918f36cfa0 Fixed broken shaders example. 14 years ago
  alteredq 743363b5b5 Updated video and dynamic particles examples to use new postprocessing system. 14 years ago
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 years ago
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. 14 years ago
  alteredq beeac6bc08 Updated text example to use new postprocessing system. 14 years ago
  alteredq 3a5d02cc39 Added vignette shader / effect. Updated postprocessing example. 14 years ago
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 14 years ago
  alteredq 32f0f884bd Added sepia shader / effect. 14 years ago
  alteredq 173a2c56c1 Rebuilt libs. 14 years ago
  alteredq 771787a49b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. 14 years ago
  Mr.doob f2fb6c3982 For clarity reasons I'll start setting the REVISION to *NEXT*dev for the dev branch. And updating to *NEXT* when merged to master. 14 years ago