zz85
|
cdd5a20de2
Switched to hashmap implementation for mergeVertices()
|
14 years ago |
zz85
|
b5f4b24204
moved `computeEdgeFaces()` from `Geometry` to `SubdivisionGeometry`
|
14 years ago |
zz85
|
8ead1b1a91
Fixed mergeVertices(). Moved from CubeGeometry to Geometry. Now checkDupVertices(true) removes duplicated vertices
|
14 years ago |
zz85
|
0f9c3f44ee
Merge remote-tracking branch 'upstream/dev'
|
14 years ago |
zz85
|
5c51b8fce2
Tested with Torus. Disabled UVs.
|
14 years ago |
alteredq
|
32e4a556ca
Added CubeCamera (for rendering cube maps).
|
14 years ago |
zz85
|
61a407f37b
Updated Curve.js, Updated builds
|
14 years ago |
zz85
|
8edfa99583
Rename SubdivisonGeometry.js to SubdivisionGeometry.js. Fix geometries which use duplicate vertices. SubdivisionGeometry tested with Cube/Sphere/Cylinder/TextGeometry
|
14 years ago |
zz85
|
670ebf6139
Fixed SubdivsionGeometry points. Added class, update builds
|
14 years ago |
alteredq
|
f43d6a3cd1
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 years ago |
alteredq
|
d275bee331
Optimized attributes updates.
|
14 years ago |
Mr.doob
|
d376e7ae3b
Updated builds.
|
14 years ago |
alteredq
|
ba75a48a2b
Optimized uniforms updates.
|
14 years ago |
alteredq
|
4d34149ab1
Optimized iteration over uniforms in WebGLRenderer.
|
14 years ago |
alteredq
|
db78ffe003
Some more Math.PI instead of magic numbers.
|
14 years ago |
Mr.doob
|
0076362b75
Updated builds.
|
14 years ago |
alteredq
|
00b8d0613c
Skipping invisible sprites.
|
14 years ago |
alteredq
|
84a7c304a6
Fixed specular lighting also in normal map shader.
|
14 years ago |
alteredq
|
8bd87ff444
Rewritten lighting shaders.
|
14 years ago |
Mr.doob
|
f13189b6e4
Refactored WebGLShaders a bit.
|
14 years ago |
Mr.doob
|
671b5079bb
WebGLRenderer: MeshPhongMaterial was overriding the alpha chanel of textures.
|
14 years ago |
Mr.doob
|
9441e74abc
Implemented @pyrotechnick's array concat replacement.
|
14 years ago |
Mr.doob
|
c25b39cc63
Maya Collada expoter used "name" instead of "Name". Supporting both cases now.
|
14 years ago |
Mr.doob
|
d7c99de542
Updated builds.
|
14 years ago |
alteredq
|
fd0fb85c8e
Fixed specular light vs black texture bug in Phong shader.
|
14 years ago |
alteredq
|
84b0f89ad4
Removed shaders that aren't used anymore.
|
14 years ago |
alteredq
|
631a5d697c
Changed remaining "addXXX" to "add".
|
14 years ago |
Mr.doob
|
17547a2ea0
Changed addChild()s to add()s in ColladaLoader.
|
14 years ago |
alteredq
|
d2a3122be1
Fixed Sprites to use "object.visible"
|
14 years ago |
alteredq
|
58e272f66f
Fixed couple of runaway globals in WebGLRenderer.
|
14 years ago |