Commit History

Author SHA1 Message Date
  zz85 cdd5a20de2 Switched to hashmap implementation for mergeVertices() 14 years ago
  zz85 b5f4b24204 moved `computeEdgeFaces()` from `Geometry` to `SubdivisionGeometry` 14 years ago
  zz85 8ead1b1a91 Fixed mergeVertices(). Moved from CubeGeometry to Geometry. Now checkDupVertices(true) removes duplicated vertices 14 years ago
  zz85 0f9c3f44ee Merge remote-tracking branch 'upstream/dev' 14 years ago
  zz85 5c51b8fce2 Tested with Torus. Disabled UVs. 14 years ago
  alteredq 32e4a556ca Added CubeCamera (for rendering cube maps). 14 years ago
  zz85 61a407f37b Updated Curve.js, Updated builds 14 years ago
  zz85 8edfa99583 Rename SubdivisonGeometry.js to SubdivisionGeometry.js. Fix geometries which use duplicate vertices. SubdivisionGeometry tested with Cube/Sphere/Cylinder/TextGeometry 14 years ago
  zz85 670ebf6139 Fixed SubdivsionGeometry points. Added class, update builds 14 years ago
  alteredq f43d6a3cd1 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  alteredq d275bee331 Optimized attributes updates. 14 years ago
  Mr.doob d376e7ae3b Updated builds. 14 years ago
  alteredq ba75a48a2b Optimized uniforms updates. 14 years ago
  alteredq 4d34149ab1 Optimized iteration over uniforms in WebGLRenderer. 14 years ago
  alteredq db78ffe003 Some more Math.PI instead of magic numbers. 14 years ago
  Mr.doob 0076362b75 Updated builds. 14 years ago
  alteredq 00b8d0613c Skipping invisible sprites. 14 years ago
  alteredq 84a7c304a6 Fixed specular lighting also in normal map shader. 14 years ago
  alteredq 8bd87ff444 Rewritten lighting shaders. 14 years ago
  Mr.doob f13189b6e4 Refactored WebGLShaders a bit. 14 years ago
  Mr.doob 671b5079bb WebGLRenderer: MeshPhongMaterial was overriding the alpha chanel of textures. 14 years ago
  Mr.doob 9441e74abc Implemented @pyrotechnick's array concat replacement. 14 years ago
  Mr.doob c25b39cc63 Maya Collada expoter used "name" instead of "Name". Supporting both cases now. 14 years ago
  Mr.doob d7c99de542 Updated builds. 14 years ago
  alteredq fd0fb85c8e Fixed specular light vs black texture bug in Phong shader. 14 years ago
  alteredq 84b0f89ad4 Removed shaders that aren't used anymore. 14 years ago
  alteredq 631a5d697c Changed remaining "addXXX" to "add". 14 years ago
  Mr.doob 17547a2ea0 Changed addChild()s to add()s in ColladaLoader. 14 years ago
  alteredq d2a3122be1 Fixed Sprites to use "object.visible" 14 years ago
  alteredq 58e272f66f Fixed couple of runaway globals in WebGLRenderer. 14 years ago