Joshua Koo
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b340e4dfe3
Fix build path to Shader files
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Joshua Koo
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0bb85dc25d
Intial refactoring for WebGLShaders (See #4129)
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Mr.doob
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692f1376d1
Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968.
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Mr.doob
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3f3cfa27de
Removed THREE.Ribbon. See #3860.
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Mr.doob
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41dcce8e8b
Removed Face4 bits in src.
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Mr.doob
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d73ba07dc1
Editor: Wired up BufferGeometryLoader and BufferGeometryExporter.
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Mr.doob
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972c852e9e
Removed Rotation class. Using getters/setters to keep .rotation and .quaternion in sync.
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Mr.doob
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88d4eb713d
Merge remote-tracking branch 'bhouston/euler3' into dev
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Mr.doob
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08f1038dcc
Third go at LoadingManager. See #3442.
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Mr.doob
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9a6b72639a
Moved ObjectLoader into build.
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Mr.doob
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8ed5ffc2ec
First go at LoadingManager. See #3442.
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Ben Houston
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276e9da1ef
add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516
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Ben Houston
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a16a9f6775
complete Euler class, update examples, update Object3D, update unit tests.
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Mr.doob
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e4802d0782
Starting GeometryLoader.
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Mr.doob
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dff219aed3
Added MaterialLoader and MaterialExporter.
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Mr.doob
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98a8973e4f
Reverting to old WebGLRenderer again.
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Mr.doob
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7327917535
Giving a second go to WebGLRenderer2.
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Ben Houston
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4d86304184
Line3.js was missing from common.json, was only in math.json
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Mr.doob
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cc066007e2
Reverting to old WebGLRenderer.
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Mr.doob
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ff9afb1c17
Replaced WebGLRenderer with WebGLRenderer2. Old WebGLRenderer is now WebGLRendererOld.
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Mr.doob
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327d6bb5d5
Removed ../../ from include files.
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Ben Houston
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173c267902
move build related files in /utils to /utils/build
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