Histórico de commits

Autor SHA1 Mensagem Data
  alteredq d110c49c2f Added support for `flipSided` mesh property to WebGLRenderer. 14 anos atrás
  alteredq 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. 14 anos atrás
  alteredq 61e0bf0289 Synced with mrdoob's branch. 14 anos atrás
  alteredq a03f714244 Added postprocessing example. 14 anos atrás
  alteredq 7c9fe8ff82 Another update of render-to-texture example and related bugfix. 14 anos atrás
  alteredq 9bc383e1ed Fixed discrepancy between ANGLE and OpenGL when rendering to texture. 14 anos atrás
  alteredq cee7205670 Added simple render-to-texture example. 14 anos atrás
  alteredq b511fdc38b Merged szimek's render-to-texture branch. 14 anos atrás
  alteredq 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. 14 anos atrás
  alteredq fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 14 anos atrás
  Szymon Nowak 6294caed07 Added render-to-texture feature to WebGL renderer. 14 anos atrás
  Szymon Nowak 868cab1e98 Very basic example for RTT feature. 14 anos atrás
  alteredq bc9cf2be75 Fixed scene check bug in allocateLights in WebGLRenderer. 14 anos atrás
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. 14 anos atrás
  alteredq bbe2a3bf56 Refactored handling of continuous lines: now they are rendered using LINE_STRIP primitive. Added example for this. 14 anos atrás
  alteredq ef9bdf6b77 Small WebGLRenderer optimization: skip setting of uniforms which don't exist in shader program. 14 anos atrás
  alteredq 8ea0f27602 Refactored lines grid in materials_gl example. 14 anos atrás
  alteredq 548c331519 Added crude lines support to WebGLRenderer. 14 anos atrás
  alteredq 1bf91db7b9 Refactored Loader so that models can have mixed faces with and without texture coordinates. 14 anos atrás
  alteredq a8416bc8c1 Fixed implied globals in WebGLRenderer lights rgb init. 14 anos atrás
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 anos atrás
  Mr.doob c186b37be3 Pushed revision to 32. 14 anos atrás
  alteredq ab360240dc Refactored common uniforms out from basic / lambert / phong shaders into UniformsLib. 14 anos atrás
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 anos atrás
  alteredq ae60091a58 Small refactoring in WebGLRenderer. 14 anos atrás
  alteredq dad635b64c Merged mrdoob's changes. 14 anos atrás
  Mr.doob 9b755e827f Added "v2" uniform type to WebGLRenderer. 14 anos atrás
  alteredq 06a977384d Synced with mrdoob's branch. 14 anos atrás
  alteredq 6cfcdd1501 Moved MeshPhongMaterial out of ubershader. 14 anos atrás
  alteredq 3cabd11849 Moved MeshBasicMaterial out of ubershader. 14 anos atrás