Commit History

Author SHA1 Message Date
  sunag d13a064712 NodeMaterial: Don't use importmap on WebGL for improve compatibilities (#22936) 3 years ago
  sunag ceb6a137ac WebGPU and NodeMaterial: WGSL Support (#22688) 3 years ago
  sunag 96afd8db2b NodeMaterial: BSDFs, SkinningNode updated to ShaderNode and ArrayElement support (#22662) 3 years ago
  sunag e57b777078 WebGPU: SkinnedMesh support (#22610) 3 years ago
  sunag 92d826485a Node: Static and dynamic output type for extended nodes (#22590) 3 years ago
  sunag b53dacf132 NodeMaterial: Node.type to Node.nodeType (#22572) 3 years ago
  sunag 8f046622a4 NodeMaterial: Basic BSDFs of MeshStandardMaterial and NodeBuilder simplification (#22398) 4 years ago
  linbingquan 10fe1806fb JSM: Revert to *.prototype.is* = true 4 years ago
  sunag eef49b114f custom shader stage build Node.buildStage() 4 years ago
  sunag d217cfaf82 WVPNode and updates 4 years ago
  Mugen87 3a24630c38 WebGPURenderer: Clean up. 4 years ago
  sunag 86db129432 nodematerial webgpu 4 years ago
  sunag 8622549228 wip texturenode 4 years ago
  sunag 24ccdf0635 mrdoob approves 4 years ago
  sunag 5f511a945f cleanup 4 years ago
  sunag bc1f1ec709 init implement uniforms and auto type convertion 4 years ago
  sunag f738e6a89f init: minimalist new nodematerial system 4 years ago