sunag
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d13a064712
NodeMaterial: Don't use importmap on WebGL for improve compatibilities (#22936)
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3 years ago |
sunag
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ceb6a137ac
WebGPU and NodeMaterial: WGSL Support (#22688)
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3 years ago |
sunag
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96afd8db2b
NodeMaterial: BSDFs, SkinningNode updated to ShaderNode and ArrayElement support (#22662)
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3 years ago |
sunag
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e57b777078
WebGPU: SkinnedMesh support (#22610)
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3 years ago |
sunag
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92d826485a
Node: Static and dynamic output type for extended nodes (#22590)
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3 years ago |
sunag
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b53dacf132
NodeMaterial: Node.type to Node.nodeType (#22572)
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3 years ago |
sunag
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8f046622a4
NodeMaterial: Basic BSDFs of MeshStandardMaterial and NodeBuilder simplification (#22398)
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4 years ago |
linbingquan
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10fe1806fb
JSM: Revert to *.prototype.is* = true
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4 years ago |
sunag
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eef49b114f
custom shader stage build Node.buildStage()
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4 years ago |
sunag
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d217cfaf82
WVPNode and updates
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4 years ago |
Mugen87
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3a24630c38
WebGPURenderer: Clean up.
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4 years ago |
sunag
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86db129432
nodematerial webgpu
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4 years ago |
sunag
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8622549228
wip texturenode
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4 years ago |
sunag
|
24ccdf0635
mrdoob approves
|
4 years ago |
sunag
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5f511a945f
cleanup
|
4 years ago |
sunag
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bc1f1ec709
init implement uniforms and auto type convertion
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4 years ago |
sunag
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f738e6a89f
init: minimalist new nodematerial system
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4 years ago |