alteredq
|
d2a3122be1
Fixed Sprites to use "object.visible"
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14 年之前 |
alteredq
|
58e272f66f
Fixed couple of runaway globals in WebGLRenderer.
|
14 年之前 |
alteredq
|
5e4b62ac08
Some whitespace cleanup in ColladaLoader.
|
14 年之前 |
Mr.doob
|
5cc9b3c544
ColladaLoader: Added Face4 and Vertex Colors support.
|
14 年之前 |
alteredq
|
0033a97542
Fixed bug preventing re-adding of objects removed from the scene.
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14 年之前 |
alteredq
|
d4b2e4a8e0
Added color parameter to Sprite.
|
14 年之前 |
alteredq
|
578feace08
Small shadowmap shader optimization.
|
14 年之前 |
alteredq
|
0d8f3572f0
Fixed shadowmap camera aspect ratio (thanks to @kig).
|
14 年之前 |
Mr.doob
|
0a60ac30a7
renderer.data > renderer.info
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14 年之前 |
Mr.doob
|
f676ce6eab
Simpler DEPRECATED messages.
|
14 年之前 |
Mr.doob
|
b6f7444b0f
Added deprecated warning to MeshShaderMaterial class.
|
14 年之前 |
Mr.doob
|
66ed89e2ac
Fixed CanvasRenderer's ignoring color for MeshLambertMaterial SmoothShaded.
|
14 年之前 |
alteredq
|
a65027abd5
Updated builds.
|
14 年之前 |
alteredq
|
fe1ed04b02
Added fog parameter to standard materials (to be able to selectively switch off fog).
|
14 年之前 |
alteredq
|
6c3e1ab6da
Updated builds.
|
14 年之前 |
alteredq
|
517f0f55ca
Fixed bug preventing setting 0 values in constructor at several places.
|
14 年之前 |
alteredq
|
197f13e946
Fixed bug in Vector4 constructor and copy. Thanks to @jungalero and @jsermeno
|
14 年之前 |
alteredq
|
78521fad95
Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
|
14 年之前 |
alteredq
|
245dbfcc2a
Changed renderer.getClearColor API to return reference.
|
14 年之前 |
Mr.doob
|
c543ba6540
GeometryUtils.applyMatrix -> Geometry.applyMatrix
|
14 年之前 |
alteredq
|
93468b0094
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 年之前 |
alteredq
|
0959969fc3
Added skin rendering example plus some postprocessing fixes to make it work.
|
14 年之前 |
Mr.doob
|
d3a5649759
Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/
|
14 年之前 |
alteredq
|
fe83a3f052
Rebuilt libs.
|
14 年之前 |
alteredq
|
8c326a222f
Moved depth buffer writing control from renderer into material.
|
14 年之前 |
Mr.doob
|
f849f34b1e
Redid `CylinderGeometry`.
|
14 年之前 |
Mr.doob
|
cc7956b2c3
`window` > `self` so the lib is workers ready. (thanks @jsermeno)
|
14 年之前 |
Mr.doob
|
f105cbb7e2
`LOD.add` > `LOD.addLevel`
|
14 年之前 |
Mr.doob
|
322b9f9d87
Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels.
|
14 年之前 |
Mr.doob
|
51368ca6d6
REVISION ++
|
14 年之前 |