Histórico de commits

Autor SHA1 Mensagem Data
  Mr.doob d3d63550ed Updated builds. 12 anos atrás
  alteredq 450e2e3dc0 Updated builds. 12 anos atrás
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 12 anos atrás
  alteredq 11f6d92f1d Updated builds. 12 anos atrás
  alteredq 4073df5091 More garbage collection friendly (on repeated calls) Geometry.computeBoundingBox() and Geometry.computeBoundingSphere() 12 anos atrás
  Mr.doob 3823a3d42e Changed *Library from Array to Object. Fixes #2745. 12 anos atrás
  Mr.doob bb7b363148 Updated builds. 12 anos atrás
  Mr.doob d90e934c59 Merge remote-tracking branch 'alteredq/dev' into dev 12 anos atrás
  alteredq aff0f9d204 WebGLDeferredRenderer: a bit better emissive color. 12 anos atrás
  Mr.doob 64ef7d7045 Updated builds. 12 anos atrás
  Mr.doob 2867e6e77d Updated builds. 12 anos atrás
  alteredq f39c0bf02a More garbage collection friendly Box2.distanceToPoint(), Box3.distanceToPoint() and Vector3.distanceToSquared() 12 anos atrás
  alteredq e801b91110 Some more code cleanup. 12 anos atrás
  Mr.doob 4c83bf024d Updated builds. 12 anos atrás
  alteredq f3e0205f50 Simpler GeometryUtils.triangleArea() 12 anos atrás
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 anos atrás
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 12 anos atrás
  alteredq 1dec0df63f More garbage collection friendly particle sorting in WebGLRendering. 12 anos atrás
  alteredq f1a1f23bf9 Fixed _vector3 type in WebGLRenderer (thanks to @WestLangley). 12 anos atrás
  alteredq 81428cee4d SceneLoader: a bit more sane variable names. 12 anos atrás
  alteredq 33b81e72b0 SceneLoader: fixed passing of object parameters to custom object loaders. 12 anos atrás
  alteredq 5fc41c0efe Changed face.materialIndex default to be 0 instead of "undefined". 12 anos atrás
  alteredq 22205effa1 Fixed handling of MeshFaceMaterial when material indices were not set in faces. 12 anos atrás
  alteredq e5759e5a56 Changed WebGLRenderer opaque pass to use NoBlending instead of NormalBlending. 12 anos atrás
  Mr.doob c0f94b3f39 Updated builds. 12 anos atrás
  alteredq 55e8d36455 Added frontface direction constants. 12 anos atrás
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 12 anos atrás
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide 12 anos atrás
  alteredq 05e363b4a8 Added deferred shading example with morph animation. 12 anos atrás
  alteredq 71c4cec78c Refactored texture cloning. 12 anos atrás