提交历史

作者 SHA1 备注 提交日期
  jotinha d403e841ca moved ray triangle intersection to ray 12 年之前
  stephomi 15ac1a6f4e Rename intersectionRay + add it in Triangle.prototype. 12 年之前
  stephomi 62122822ec Normalize ray when transforming it + intersection RayTriangle. 12 年之前
  Mr.doob cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 12 年之前
  Mr.doob f60212b5b0 Removed re-asigning of constructors. 12 年之前
  Ben Houston e2df06e005 fix three missed conversions to closures. switch to extending math prototypes rather than replacing them. This is to ensure that types created in closures within a type's prototype definition get their prototype updated with the full definition. 12 年之前
  Ben Houston ceb6671c2f initial adoption of closures in the math library. all unit tests pass. 12 年之前
  Ben Houston adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 12 年之前
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 年之前
  Ben Houston 587672690e move credit for barycoord function from Raycaster to Triangle per @mrdoob. 12 年之前
  Ben Houston a48922b97c adopt @mrdoob's suggested Box2,Box3 constructor (update tests), make Triangle.normal also available as a static (easy consistent normal generation.) 12 年之前
  Ben Houston 3871af55c2 Rename Triangle3.js to Triangle.js per @mrdoob's suggestion here: https://github.com/mrdoob/three.js/issues/2750#issuecomment-11063983 12 年之前