História revízii

Autor SHA1 Správa Dátum
  Mr.doob d65aec1874 Moved `object.dynamic` to `geometry.dynamic`. 14 rokov pred
  Mr.doob 5bbb1327e9 Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle) 14 rokov pred
  alteredq 822b52e07b Rebuild libs. 14 rokov pred
  Mr.doob 0b910d7c31 * Simplified THREE.Color. 14 rokov pred
  alteredq 6447455ed2 Put back proper Texture clone lost in merge. 14 rokov pred
  Mr.doob 1578a27d33 Updated constructor position and buils. 14 rokov pred
  alteredq dc0425824a Added alphaTest parameter to base Material plus corresponding shader chunk in standard materials implementation. 14 rokov pred
  alteredq 77341c86b1 First attempt at shadow mapping (work-in-progress). 14 rokov pred
  alteredq 5793675853 Rebuild libs. 14 rokov pred
  Mr.doob d141ea8577 Added CORS support to ImageUtils. 14 rokov pred
  alteredq c32f89a1d8 Updated builds. 14 rokov pred
  alteredq a4397e2a4c Updated Blender normal map pipeline to handle also specular and AO maps. 14 rokov pred
  Mr.doob 7593b8d58a REVISION++ 14 rokov pred
  Mr.doob a5b7ea85a9 Removed Sound object and SoundRenderer. 14 rokov pred
  Mr.doob 2429806888 Updated builds. 14 rokov pred
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 rokov pred
  Mr.doob 19bf382881 Updated builds. 14 rokov pred
  Mr.doob 4b2de9b91d Reverted to proper Matrix4.multiply() (thanks @lukem1) 14 rokov pred
  Mr.doob 89a4d0e51c Fixed Ray.js distance calculation so it uses world position. 14 rokov pred
  Mr.doob f25822bbbb Updated builds. 14 rokov pred
  Mr.doob bd067242da Updated builds. 14 rokov pred
  alteredq 70f417b8f9 Merged with mrdoob's branch. 14 rokov pred
  Mr.doob af0beedad7 Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working? 14 rokov pred
  alteredq 5bf5c6efd8 Refactored object removal in WebGLRenderer, fixing several issues. 14 rokov pred
  Mr.doob 49343c4a97 Removed unneeded property.constructor line on Anaglyph/Crosseyed renderers. 14 rokov pred
  alteredq eae0616ad0 Trying to fix multiple renderers when having stereo renderers include issue. 14 rokov pred
  Mr.doob d46a1ee368 Checking if WebGLRenderer exists before creating AnaglyphWebGLRenderer and CrosseyedWebGLRenderer. 14 rokov pred
  alteredq e4b75f1c8d Merged greggman's offset camera pull request. 14 rokov pred
  alteredq d2cbf83dd3 Merged zz85's 3d text pull request, cleaned up THREE.Text code. 14 rokov pred
  Gregg Tavares 9d76ab526d Compile with camera.setViewOffset 14 rokov pred